Stable1.3.2
- Fixed content
Stable1.3.1
- Fixed lockpick world models
Stable1.3.0
HEIST UPDATE
- New mini vaults entity
- New custom models
- Gold bars, heist bag, cool animations
- Distance checks
GENERAL
- Fixed leaderboard issues
- Removed some unused stuff
Stable1.2.6
- Added in animations for armory
- Added "!drpe_save_entities" command for saving entities
- Added in some messages for robbery completions
- Balanced out default config
Stable1.2.5
- Added level up hook ("DRPE_OnPlayerLevelUp"), Arguments: (ply, amount)
- Added police level up hook ("DRPE_OnPlayerPoliceLevelUp"), Arguments: (ply, amount)
Stable1.2.4
- Bug fixes
Stable1.2.3
- Added leaderboard
Stable1.2.2
- Added notifications to all when a robbery starts
- Added Police and Player requirements for DepositBoxes
- Fixed so you can't rob multiple entities at the same time
- Made code neater
Stable1.2.1
- Fixed some lag exploits
- Removed some test Prints
Stable1.2.0
- Bug fixes
Stable1.1.9
- Added job, entity and shipment restrictions for Police Leveling.
- Added Police Leveling ULX commands, setpolicelvl, addpolicelvl, addpoliceexp
- Added Leveling ULX commands, setlvl, addlvl, addexp
Stable1.1.8
- Added Ammo HUD
- Armory now gets player's +USE bind for hint
- Added a minimum number of cops/police needed to rob the armory/bank
- Armory weapons are now undroppable for police
- Fixed some HUDs not disabling bug