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DarkRP Essentials - HUD, Leveling, Bank, Armory, Chargers

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Stable1.3.2
  1. Fixed content
Stable1.3.1
  1. Fixed lockpick world models
Stable1.3.0

HEIST UPDATE

  1. New mini vaults entity
  2. New custom models
  3. Gold bars, heist bag, cool animations
  4. Distance checks

GENERAL

  1. Fixed leaderboard issues
  2. Removed some unused stuff
Stable1.2.6
  1. Added in animations for armory
  2. Added "!drpe_save_entities" command for saving entities
  3. Added in some messages for robbery completions
  4. Balanced out default config
Stable1.2.5
  1. Added level up hook ("DRPE_OnPlayerLevelUp"), Arguments: (ply, amount)
  2. Added police level up hook ("DRPE_OnPlayerPoliceLevelUp"), Arguments: (ply, amount)
Stable1.2.4
  1. Bug fixes
Stable1.2.3
  1. Added leaderboard
Stable1.2.2
  1. Added notifications to all when a robbery starts
  2. Added Police and Player requirements for DepositBoxes
  3. Fixed so you can't rob multiple entities at the same time
  4. Made code neater
Stable1.2.1
  1. Fixed some lag exploits
  2. Removed some test Prints
Stable1.2.0
  1. Bug fixes
Stable1.1.9
  1. Added job, entity and shipment restrictions for Police Leveling.
  2. Added Police Leveling ULX commands, setpolicelvl, addpolicelvl, addpoliceexp
  3. Added Leveling ULX commands, setlvl, addlvl, addexp
Stable1.1.8
  1. Added Ammo HUD
  2. Armory now gets player's +USE bind for hint
  3. Added a minimum number of cops/police needed to rob the armory/bank
  4. Armory weapons are now undroppable for police
  5. Fixed some HUDs not disabling bug