Stable1.3.0
- Fixed bug that caused job to fail on creation if it did not have a custom check.
Stable1.2.9
- Did some spring cleaning, cleaned up some useless variables.
- Added in a weapon search bar. There ya go!
- Updated script media to showoff new search bar.
Stable1.2.8
- Fixed customCheck compiling even though incorrect input was put into the customCheck entry. This should stop your job from breaking, but the custom check will not work.
- Additionaly just a reminder I don't provide support for configuring jobs. Errors related to the core of DConfig only.
Stable1.2.7
- Made improvements on networking optimization.
Stable1.2.6
- Made a fix for a problem with DarkRP where any job that demotes on death would drop a physgun on the ground. This will no longer happen.
Stable1.2.5
- The player's max HP is now set to the job's spawning HP.
Stable1.2.4
- Fixed bug with hooks.
- Expect more updates soon.
Stable1.2.3
- Removed health fall backs. DConfig will no longer set job health to 100 if health wasn't set.
- Adjusted data load order.
- Fixed bug that made the allowed feature not work properly with custom jobs.
Stable1.2.2
- Added developer hook: "DConfigDataLoaded"
- DConfigDataLoaded is called in a shared state and is ran after all custom content jobs, shipments, entities, etc has been loaded.
Stable1.2.1
- Fixed bug that caused ammo to have their ammo types stored as the name of the ammo instead of the actual ammo type.
Stable1.2.0
- Fixed WriteTable only supporting ASCII.
- Fixed issue where values were being saved as numbers instead of the inputted value.
Stable1.1.9
- Fixed issue with entities "allowed" breaking in the editor when loading