HUD Changes
- Fixed an error that was created when DarkRP Hunger Mod was enabled.
Scoreboard Changes
- Implemented a closing animation on the scoreboard.
- Changed the string associated with the amount of player's online to make it more grammatically correct.
F4 Menu Changes
- Implemented a close option for when someone selects a model.
- If a model is a table and only has one index, you do not need to select a model anymore, it'll just default to that single value.
- You can no longer open multiple instances of the model selector menu.
This update is completely optional, however due to the bug with the Hunger Mod I suggest updating.
F4 Menu Changes
- You can now select which model you would like in the F4 menu. If a job has more than one model then an interface will appear, once the user clicks on the job panel, allowing the user to select their desired model.
- You can now change the colours of the job panel within the themes.lua file.
Scoreboard Changes
- Changed the alignment of some components when reason = nil or time = nil.
- Fixed a bug which would occur when reason was false, but time was true. It will now scale the interface correctly and execute commands correctly.
Misc Changes
- Updated the translation file to reflect all current and previous changes.
This update is completely optional, feel free to update if you'd like. Config file has not been touched.
Sorry for this update, I've decided to scrap usermessage.Hook, it's 2018 not 2010.
I've made my own server-side hook which will communicate with the client to display the arrest time as usermessage.Hook was causing some issues.
Please update to this version instead of 1.3.
HUD Changes
- Implemented a 'Wanted!' overhead, which has a slightly larger view radius than the main overhead.
- Implemented an Arrested overlay which allows the user to see how long they have left in jail until they are released.
Scoreboard Changes
- Ranks that have a custom colour assigned to them will now also have their rank name changed based off of that colour. Previously, it was just white for their rank on the scoreboard.
Config Changes
- Implemented more detailed configuration for those that need extra assistance or clarity when working with the config.
- Implemented more general ranks so that people have a base to follow.
If you update, replace everything and reconfigure the addon as you had it before.
HUD Changes
- Implemented an Overhead Display which appears above a player's head. This includes name, job and health. This can be toggled if you do not want to use it.
Scoreboard Changes
- Implemented a player counter. This is at the bottom of the Scoreboard. Changed jobs to match their actual sort order on the Scoreboard.
- Player counter works correctly with Spy Mode. You will not be counted towards the online player tracker if you are in Spy Mode.
- Some other small minor alignment changes have been made to the Scoreboard.
The config remains the same, feel free to keep that as in. Please update all other files if you wish to use this version.
HUD Changes
- You can now change the y position of both the Law and Agenda interface within the configuration file.
- Made changes in delicate_ui_hud.lua to allow the y position to be adjusted easily.
Scoreboard Changes
- You no longer need to enter a reason to kick or ban a player.
- Implemented a Rank section, which runs off of Delicate_UI.Staff.
- Changed the alignment of all the headers and data.
F4 Menu Changes
- Fixed an issue which in rare cases caused sorting issues.
- Changed the ways in which commands are executed when you buy an item from the shop.
- If a category only has one member, and you are that member, the category will not show until you change job.
- Core code changes have been made to the F4 menu.
I suggest that you update to this version, there's a lot of core changes. Please replace the entire addon if you do update.
Initial version.