NEW Ability to blacklist fading door materials, to prevent a new method of doing a blackout exploit.
NEW Prevent glitch with fading doors
FIXED Freeze all props doesnt work as expected
NEW Ability to force ghost unfrozen props.
NEW Whitelist for disable motion entities instead of being limited to the blacklist.
FIXED Being able to bypass anti obscuring by spawning multiple props in the same place.
FIXED Adv dupe 2 being able to break ghosting of props in some instances.
NEW Ability to ignore blocked models for vehicle spawning
FIXED Remove props command
FIXED nil error introduced in the last update
NEW Prevention against newly discovered engine based crash exploit!
REMOVED Capture crash dupes code
This is a very important update, there is a private exploit being abused on servers and this will fix it.
This is an experimental fix on a private exploit.
NEW AdvDupe2 Option (Prevent unreasonable values)
NEW Experimental crashlog for advdupe2, if someone instacrash the server with a dupe it will be logged for patching purposes
FIXED nil errors
FIXED Added timeout to buddies networking
NEW Remove out of bounds entities feature
NEW Moved over webhook to new host.
NEW Added config option in the sh_gprotect_config.lua to decide if we want to override constraint.NoCollide.
The older versions will no longer be downloadable.
FIXED Not being able to toolgun world (Now returns nil and lets the game handle it the default way)
FIXED CanTool on other players entities
NEW Fallback for fading door props while activated
NEW Support for DarkRP Jobs in group tool restrictions
NEW Support for Secondary usergroups in group tool restrictions
NEW Updated UI so you can press the background to close popups
FIXED Potential fix for E2 compatibility
This fixes the weird bug that was caused by the previous version
FIXED Not saving group tool restrictions properly
NOTE: If you come from an older storage method it will automatically transfer the data to your configured method.