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✨ HUD Maker - Make your own ✨

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Stable1.3.6

Optional update :

  1. Vehicle HUD is now displayed only to the driver of the car.
Stable1.3.5
  1. Hide Vehicle HUD once you're sit.
  2. Fixed an error with the Arc.
Stable1.3.4
  1. Add "XP To the next level" box
  2. Some fixes


Stable1.3.3
  1. Prevent some compatibility issues
  2. Added compatibility with GlorifiedBanking :
  3. %glorifiedbanking_balance%
  4. %glorifiedbanking_interest%
Stable1.3.2
  1. Added compatibility with uTime ( https://github.com/TeamUlysses/utime )
  2. Little fix on the playermodel
Stable1.3.1
  1. Removed KVS from the script files and added them into the workshop contents.


Removed :

  1. folder : lua/kvs
  2. file : lua/autorun/kvs.lua


Also modified :

  1. lua/autorun/ui_maker_loader.lua
  2. lua/ui_maker/config/cl_gm_config.lua
Stable1.3.0
  1. New feature : notification edition
  2. Fixed an issue with modelplayer
  3. Added thirstbar and respawntime of DarkRP
  4. Fixed colorwheel
  5. Improved ammo percentage
Stable1.2.0
  1. Added Ammo percentage for rectangle box and image
  2. Fixed a small issue with SimpleText
  3. Added LevelingSystem compatibility
  4. %level%
  5. %level_xp%
  6. Added all new HUDShouldDraw of VCMod
  7. Added !getresources
  8. Added multiline on textbox
  9. Fixed a small issue with modelplayer
Stable1.1.0
  1. Added xAdmin 2 superadmin rank
  2. Fixed issues while trying to edit an HUD which is responsive
  3. Automatically refresh the HUD if you save it with the save name than a previous one ( data overwrite )
  4. Fixed the pre-made Death Notice : Seth HUD
Stable1.0.6

What's new :

  1. New type of HUD : Vehicle HUD
  2. Rework of the responsive methods
  3. Added automatically all HUD Maker contents to the FastDL
  4. New variables :
  5. %vehicle_speed_mph%
  6. %player_speed_mph%
  7. %vehicle_speed_kmh%
  8. %player_speed_kmh%
  9. VCMod compatibility
  10. %vcmod_vehicle_fuel%
  11. %vcmod_vehicle_health%
  12. %vcmod_vehicle_max_fuel%
  13. Deathrun Compatibility
  14. %deathrun_round% ( current round )
  15. %deathrun_timeleft% ( timeleft of the round )


Stable1.0.0

Initial version.