PivityGmodStore

L² License Plates

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Storage Engine Meta

Adds support for storage engine meta files, which can be used for conditional loading of storage engines. Fixes an issue which prevents loading any storage engine if MySQLoo is not present.

Stable4.0.2

Plate Data Update


Data

Add positions for:

  1. Sickness Tow Truck
  2. 1989 Chevrolet Caprice 9C1
  3. Citroen 2CV

Fix missing plate for:

  1. 2010 Ford CVPI P7B
Stable4.0.1

Fix MySQL Deseralisation

Fixes an issue where MySQL storage provider fails to deseralise plates.

Stable4.0.0

Promote MySQL support to stable.

This release promotes 4.0.0-alpha.1 to stable.


Features

  1. Adds MySQL Support.
  2. Moves Storage to their own modules.


Breaking Changes

  1. All Storage Functions now take callbacks, instead of direct returns.
  2. Some Serverside functions now take callbacks.
Stable3.17.0

F3 Binding and NPC Fix


Features

  1. Allows rebinding the F3 Menu.


Fixes

  1. Prevents F3 menu from showing whilst sat inside a vehicle.
  2. Additional fix to prevent recapitalised inputs from breaking NPC interaction.
Stable3.15.0

French and Spanish localisations.

Added French Localisation from Moinion, https://www.gmodstore.com/users/76561198811819465 Added Spanish Localisation from Goran, https://www.gmodstore.com/users/76561198107464397

Stable3.14.2

Default Plate Fix

Fixes the PLATE.Config.DefaultPlate value, it should have been default, not plate_default.

Stable3.14.1

Localisation Fix

Fixes NPC localisation, with updated German strings from Burnett, Turkish strings from Bambo.

Stable3.14.0

This update improves on performance (similar to the last update) by improving renderer performance by replacing the majority of the 3d2d render stack with a cached Render Target texture/material pair.

This has been tested and was working, further use would be appreciated prior to officially being marked as stable.

Stable3.13.0

Entity Caching: Improves rendering performance from 0.15ms/call to 0.10ms/call (33%), with gains seen in-game of ~20%

Fixes lua auto reloading making duplicate hooks.

Stable3.12.0

Completely reworked the way documentation is done.

Added "@hook" support, so you can see what can be overwritten with a hook.Add

We now use a custom version of LDoc, with specific support for certain GLua features.

Added a new template and styling.

Documentation now auto-deploys to https://docs-plates.limelightgaming.info/.

Fix some "@Version" headers not being properly reset.

Removed un-needed "@State" headers.