PivityGmodStore

SH Safe Zones

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Stable1.1.2
  1. Safe Zones should now ignore PermaProps'd entities.

Modified files:

  1. entities/sh_safezone.lua
Stable1.1.1
  1. Added the HitProps options, which determines whether points should hit props when editing/create a Safe Zone. Useful if you want to create a Safe Zone in open space.

Modified files:

  1. sz_config.lua
  2. safezones/cl_editor.lua
Stable1.1.0
  1. Safe Zones are now map specific. This means if you create a Safe Zone in gm_construct, it will be saved but won't appear in gm_flatgrass. ALL SAFE ZONES CREATED UP UNTIL NOW WILL APPEAR ON EVERY MAP. EDIT THEM AND SAVE THEM TO MAKE THEM MAP SPECIFIC.
  2. Added option which controls whether non-admin vehicles should be removed when entering a Safe Zone.
  3. Added option to restrict Safe Zones to specific usergroups (separate with commas, leave blank to allow everyone)
  4. Fixed editor camera still moving when the escape menu is open or when typing text in a text box.

Modified files:

  1. sz_config.lua
  2. safezones/cl_editor.lua
  3. safezones/sh_safezone.lua
  4. safezones/sv_main.lua
Stable1.0.7
  1. Fixed accidental HUD hook conflict, preventing the camera controls or indicator from showing up.
Stable1.0.6
  1. Added mouse and movement controls in the editor. By default you can move the camera with W/A/S/D and rotate the camera by holding right-click.
Stable1.0.5

This update is optional!

  1. Added option to make Safe Zones offer no damage protection. Good if you want "named" zones around your maps but still have players take damage.

Modified files:

  1. sz_config.lua
  2. entities/sh_safezone.lua
  3. safezones/cl_editor.lua
  4. safezones/cl_interface.lua
  5. safezones/cl_main.lua
  6. safezones/sh_main.lua
  7. safezones/sv_main.lua
Stable1.0.4
  1. Fixed players being able to spawn vehicles/SENT's in a safe zone with the prop option disabled.
  2. Fixed players being able to drive vehicles inside the safe zone with the prop option disabled.

Modified files

  1. safezones/sv_main.lua
  2. entities/sh_safezone.lua

Back up your changes before installing this update!

Stable1.0.3
  1. Fixed entering/leaving bugs related to overlapping safe zones.

Modified file:

  1. safezones/sv_main.lua
Stable1.0.2
  1. Fixed an issue where Safe Zones would disappear after a map clean up.

Modified files:

  1. safezones/sv_main.lua
Stable1.0.1
  1. Renamed sh_config.lua to sz_config.lua to avoid potential conflicts with other scripts. If upgrading, please delete your previous installation! Your Safe Zones will not be lost.
  2. Added ability to resize the Editor in the Advanced Options.
  3. The Editor menu can now be dragged around the screen.
  4. Fixed Delete non-admin props option not working as intended.
Stable1.0.0

Initial version.