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SH Safe Zones

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Stable1.1.0
  1. Safe Zones are now map specific. This means if you create a Safe Zone in gm_construct, it will be saved but won't appear in gm_flatgrass. ALL SAFE ZONES CREATED UP UNTIL NOW WILL APPEAR ON EVERY MAP. EDIT THEM AND SAVE THEM TO MAKE THEM MAP SPECIFIC.
  2. Added option which controls whether non-admin vehicles should be removed when entering a Safe Zone.
  3. Added option to restrict Safe Zones to specific usergroups (separate with commas, leave blank to allow everyone)
  4. Fixed editor camera still moving when the escape menu is open or when typing text in a text box.

Modified files:

  1. sz_config.lua
  2. safezones/cl_editor.lua
  3. safezones/sh_safezone.lua
  4. safezones/sv_main.lua