PivityGmodStore

sReward - The complete reward system!

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You can always read the reviews or discuss this product

Jeremyposted

The addon apply rank for time? Like u dunno Server Booster rank for 30 days

ptibrackposted

ok :'(

StromicAuthorposted

ptibrack Hello! Unfortunately we do not have support for that. It is possible, sReward doesn't have any DRM.


This does mean that you would need to pay a developer to make this integration, here is their docs so it seems to be possible:

https://api.top-serveurs.net/documentation


Kind Regards,

Stromic

Debans CommunityPurchasedposted

Hello Stromic your addon is work with multiple server via mysql ?

TheStarHDPurchasedposted

Hi Stromic

Is it also possible to remove rewards from a player?


For example

Like a rank.


good wishes

Pascal

=VF= Vertical Rayposted

Does this actually verify and connect discord accounts to steam accounts? Or does it just open the discord link and then gives reward after a certain amount of time

SyntalityPurchasedposted

Looking to see if this has a way that players can gain a reward that's a playermodel they can change to from the menu? (Preferably a playermodel reward thats permanent)

StromicAuthorposted

Hello,


James

You can use MySQL to share data between servers :)


Kind Regards,

Stromic

JamesPurchasedposted

Good day,

I have several servers to connect with each other, so I wonder if the reward system supports multi-server, so only 1x the name per day can redeem and not on each server.

Greetings, James

StromicAuthorposted

ToxicThats a good idea, i will look into it. Would be better if you owned it and could make a ticket for it :)

ToxicPurchasedposted

Is there any option to show the stock of an item in the menu prior to going to buy it? This way people won't grind for a prize only to find out it isn't available?

ToxicPurchasedposted

Never really considered giving out real monetary rewards on a server, pretty cool concept

Nathan.Smileyposted edited

Reward Types

  1. Tokens [UNIQUE]
  2. Coupons [UNIQUE]
  3. Rank (Usergroup)
  4. DarkRP Money
  5. Pointshop Points [PS1, PS2 & SH PS]
  6. Basewars [Money & Level]
  7. Vrodnakis Leveling [Level & XP]
  8. Elite XP System [XP]
  9. DarkRP Essentials [Level & XP]
  10. Brick's Essentials [Level & XP]
  11. Glorified Leveling [Level & XP]
  12. eLevel [XP]
  13. WiltOS [Skill Level, Skill XP, Skill Points]


Hey Stromic


Can you add this type of rewards ? :

-cars (vcmod car dealer)


Can you add this task ? :

-vote for the server (you can use topserv for example, that has an API which fits with gmod)

-Playtime


I think these features can be useful for every server owner !

Keep me informed to know if your addon can be useful for me server or not :D


ty

Gamer688posted edited

I will buy the addon if it has a few more features like e.g: Name Tag, Discord Rewards.

And then i will make a German language file ^^

DabPurchasedposted

You should make it where if a usergroup is a reward for the Join Discord or Steam Group Rewards, then if they leave the Discord or Steam Group, their usergroup is revoked.


Example: I give everyone member usergroup for joining the Discord or Steamgroup, if they are no longer in the Discord or Steamgroup then their member usergroup is revoked.

StromicAuthorposted

Hello, its possible however you should make a ticket for it :) Jack Conan

Jack ConanPurchasedposted

Hey Stromic! Is it possible to have one of the rewards be a usergroup, but timed. Such as a 12h VIP? We're using sam, I've tried usergroup time as well as usergroup, time but SAM outputs invalid rank usergroup time in console. It just doesn't read the space and thinks it's a continuation of the rank part

Munchma Quchiposted edited

I'm not too familiar with coding and how it all works. Would there be hard limitations that prophunt would impose on customized rewards? Like could I get "creative" with what rewards I want to implement and could those rewards be coded for prophunt? For example, kill 100 props = x reward. Or a more difficult one could be like "taunt 15 times as a prop and survive the round." Stromic

Munchma Quchiposted

Does this work well with prophunt? Probably not, but just wondering. If it does, can it do things like give a reward based on X amount of times a player kills a prop, etc?

StromicAuthorposted

Hello, that can be implemented as a reward type :)

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