Stable1.7.0
- Fixed sv_money.lua issue with pendingmoney (sometimes a nil would be passed)
- Added Chinese language (thanks TEGTianFan!)
Stable1.6.9f
- Fixed marketplace not working if using SQLite
Stable1.6.9
- Added a highly requested feature - skins for all available weapons (if you use this feature, you will have to add the weapon models/icons by yourself, using the original way is recommended)
Stable1.6.8
- Tried to fix currency loading issue
- Fixed DarkRP error in trading (workaround for now)
Stable1.6.7f
- Fixed a typo in trading_select.lua
Stable1.6.7
- Fixed an error with trading on non-DarkRP gamemodes (was referencing a DarkRP function)
Stable1.6.5
- Added mTokens support
- Added configurable limit for equipped permanent weapons at the same time
Stable1.6.4
- Fixed cooldown not being limited per person
Stable1.6.3
- Fixed precision of math.randomseed (fixes getting same items in the same second)
- Fixed default currency for items
- Fixed nonexistent model error (if the model does not exist, it won't throw errors)
Stable1.6.2
- Added option to disable marketplace/trading feature
- Fixed marketplace bug
Stable1.6.1
- Fixed error when the inventory was empty
Stable1.6.0
The performance update
- Less SQL queries are called, they are being precached on server start/player join
- Performance should be greatly improved