Stable1.3.2
- Fixed UI issues - fixed marketplace scrolling issues and fixed opening more item previews at once
Stable1.3.1
- Fixed glitch when buying items from marketplace while the seller was offline
Stable1.3.1
- Changed hook for giving weapons (so now all gamemodes should be given weapons on the right time)
- Tried to debug marketplace offline money giving
Stable1.3.0
- Added item purchase cooldown (useful for free items - daily cases, weekly, etc..)
- Added auto equip option - now your items can be automatically equipped after unboxing from crate/buying in store
- Fixed marketplace not working
- Fixed some other bugs
Stable1.2.4
- Fixed an issue where the case unboxing would not sometimes allow you to place a crate (huge thanks to Flase!)
Stable1.2.3
- Added xStore support
- Fixed performance issue
Stable1.2.2
- Improved performance when opening cases (just one SQL query instead of two) - 2x more performant
- Added a different method for giving money when the marketplace seller is not online (much more reliable)
- Added NutScript and Helix support
- Fixed currency errors
- Fixed inventory scaling
Stable1.2.1
- Fixed currency issue
Stable1.2.0
- Added Pointshop 1 currency
- Added Pointshop 1/2 giving items
- Permanent weapons will now be given to the player on equip
- Fixed crate opening in non-sandbox based gamemodes (TTT, etc..)
- Fixed marketplace bug when entering a large price
Stable1.1.5
- Permanent weapons now can be equipped and unequipped
- Added console command for giving items (voidcases_giveitem sid64 itemid amount)
Stable1.1.4f
- Fixed a bug in 1.1.4
Stable1.1.4
- Yet another exploit fixed (lol)