Stable1.1.1
- Added DoorRam swep support for Tent Door
- Fixed Polish Translation , Thx 2Rek
Stable1.1.0
- Added Cursor for machine interfaces
- Added Minigame Occurrence Multiplier config option (see zmlab2.config.MiniGame.OccurrenceMultiplier)
- Improved lua Meth Materials
- Fixed Round Tent collision model issue
- Increased minigame occurence rate for difficulty 1 meth
- Updated Contentpack
Stable1.0.9
- Added entity pocket blacklist by default
- Added quality reward for color minigame
- Fixed tentkit duplication glitch via f4 menu
- Fixed color toolgun for tentkit spawned via f4 menu
- Fixed CanProperty,CanTool,CanDrive working for admins
- Fixed Darkrp TentKit code "allowTools"
- Fixed lua/zmlab2/meth/sh_meth.lua:78: attempt to index a nil value
- Simplified English Tent Name Translation
Stable1.0.8
- Added Czech Translation
- Fixed Palette Money display issue on client for crates with different meth amounts
- Improved Tent physics when unfold
- Disabled CanProperty / CanTool / CanDrive for most entities
Stable1.0.7
- Fixed deprecated function lua/entities/zmlab2_machine_filter/init.lua:82: attempt to call field 'MiniGame_Completed' (a nil value)
- Fixed valid checks for Machine_From.GetHose_Out / Machine_To.GetHose_In at zmlab2.PumpSystem.AddHose
- Decreased Filter Minigame difficulty for expert meth types
Stable1.0.6
- Added Brazil Portuguese Translation
- Added error minigame fail sound
- Added new minigame for filter machine
- Fixed door interaction cooldown after lockpick
- Fixed door being moved by physgun
- Fixed xenin inventory crate item render error for empty crate
- Updated Contentpack
Stable1.0.5
- Added new Tent
- Added config FrezzerTray State Indicator zmlab2.config.Frezzer.Tray_DisplayState
- Fixed Russian Translation zmlab2.language["Storage"]
- Fixed French Translation zmlab2.language["Interaction_Fail_Job"]
- Fixed Poison gas screeneffect fade out after respawn
- Fixed Poison gas ScreenEffect being colored by meth ScreenEffects and vice versa
- Fixed missing amount check for transport crate at zmlab2.Crate.AddMeth
- Optimized PoisonGas ScreenEffect Rendering Hook
- Updated Contentpack
Stable1.0.4
- Added config options for MiniGame punishment chance > zmlab2.config.MiniGame.Punishment
- Failed MiniGames now produce random punishments (Pollution,Fire,Explosion)
- Fixed Ventilation hose being straight in certain situations
- Fixed disabled resource.AddWorkshop
- Improved Machines transitioning correctly between VibrationSystem states
Stable1.0.3
- Added zmlab2.config.Extinguisher
- Added config options to disable parts of the dropoff indicator > zmlab2.config.DropOffPoint
- Added Tent Door lock feature
- Added zmlab2.config.Lockpick
- Added venting game help indicator
- Added Spanish Translation
- Added Turkish Translation
- Added Polish Translation
- Fixed interaction check for ventilation
- Fixed render order issue for furnace with acid fill effect
- Fixed PollutionSystem DamageInfo Attacker being invalid by changing to world entity
- Improved Scalar display
- Improved Furnace Danger Indicator
- Improved Tank Liquid overal
- Changed Fire strength for vFire
- Changed Fire Extinguisher to work on any position not just entities
- Changed venting minigame to scale by meth difficulty
- Increased venting game music loop volume
- Updated Contentpack
Stable1.0.2
- Fixed missing valid checks for ents.Create
- Changed Write/Read Int to UInt where it allows
- Cached colors from textentry (Its not used in the script but thx)
- Replaced constant vars with color_white,angle_zero,vector_origin
- Replaced Write/ReadTable with Write/ReadData + Compress
Stable1.0.1
- Added Machine Health indicator for EquipmentBox Repair function
- Improved Tent03 / EquipmentBox textures
- Improved loading icon
- Updated Workshop
- Finished french translation
Stable1.0.0
Initial version.