PivityGmodStore

Zero´s OilRush 🛢️ (OilScript) [Re:Coded]

(19)(496)

You can always read the reviews or discuss this product

BomberinoPurchasedposted

Will the update reset my saved oil locations?

snookiebearposted

How do the pallets work? Is there a way to sell the pallets filled with 9 barrels of diseal?

ZerochainAuthorposted

-=|Frank|=- Everyone wants palette entities, i dont get it but sure

-=|Frank|=-Purchasedposted

Zerochain I've kinda got a suggestion for a future potential feature. A pallet that you can store oil barrels on that locks them in place so they aren't sprawled all over the place when not in use already.

ZerochainAuthorposted

@D34THC47 I just add itemstore support by default, any other inventory system you gotta configure yourself. What code stuff to save and load can be found in the itemstore file.

ThatCatGuyPurchasedposted

Zerochain will you be giving support for Xenin Inventory - The Modern ItemStore to your addons.. for anyone switching from the itemstore to the new one. thanks

hoovyposted

Are there any good servers running this?

if you know, contact me at [email protected]

I will not reply back

LucaPurchasedposted

The workshop links in the readme file are wrong

KingplexyPurchasedposted

true sorry i meant to say like a p2p server run of the single player menu. thanks for the answer tho!

ZerochainAuthorposted

@♛King_PlexyGlass♛ Well i dont think it works 100% without erros in singleplayer but if you want to play it with your mates then its not singleplayer anyway, it should work on P2P and dedicated servers

KingplexyPurchasedposted

Is it possible to use this and retro mining in a single player game! I would love to just screw around with some mates and play with it!

ZerochainAuthorposted

@BA Ashkotor You can define which ranks and jobs are allowed to use the upgrades in the config zrush.f.CreateAbilityModule

AshkotorPurchasedposted

Can you make it so in config you can disable it being vip to have to be able to use the upgrades

ZerochainAuthorposted

@Kaston, well there is a entity for that called zrush_barrel_oil but its disabled by default , you would need do set it too ENT.Spawnable = true but be warned this entity class is only for testing purpose and does not work for examble in itemstore or as a empty barrel

Txrzijskiposted

Is there a way i can spawn a full barrel of the oil? As Admin

ZerochainAuthorposted

@Lapin Thanks for the Feedback, i dont even ask where you got acess to my script code but im allways happy do get feedback :) Can you give a examble for the shit ton of unused variables?

LPN64Purchasedposted

Things to fix

  1. Stop putting all your functions in _G
  2. There is a shit ton of unused variables
  3. Make a darkrp module OR use the loadCustomDarkRPItems hook, don't do both
  4. Stop comparing ID using strings, use integers
Skelettkingposted

the oil holes or how you call it wont spawn even with the generator

[ Opium ] MajestyPurchasedposted

j'espère qu'il y auras des mise a jours très souvent et des nouvelles fonctionnalités ;)

DylanPurchasedposted

thank you

ZerochainAuthorposted

@Dylan, i added this feature in the newest version :)

DylanPurchasedposted

Hello, could you add the option that when a player changes of job , all of these entities is deleted, thanks,

Kleinyposted

Wowwww, looks very nice ! Good job !

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