Best gmod server net settings
Does anyone know the best net settings for a gmod server???
Here are my current settings:
Tickrate: 100
sv_minrate 128000 // Minimum bandwidth rate allowed. Special values: unlimited = 0
sv_maxrate 0 // Maximum bandwidth rate allowed. Special values: unlimited = 0
sv_minupdaterate 33 // Minimum allowed updates per second
sv_maxupdaterate 100 // Maximum allowed updates per second
sv_mincmdrate 33
sv_maxcmdrate 100
sv_client_cmdrate_difference 1
sv_client_predict 1
sv_client_interpolate 1
sv_client_min_interp_ratio -1
sv_client_max_interp_ratio -1
net_splitpacket_maxrate 256000
net_splitrate 4
What gamemode are you running and how many slots? What's your average player count and entity count on the server? 100 ticketrate seems pretty high if you're running DarkRP with a lot of addons. But yeah, some more information would be good.
Also some recommended settings I've seen in the past:
Running TTT a 40-45 slot server. Just started building it so no average player count lmao. As for Entity count i would say around 180 from guns, ammo, and knives without any players(also depends on map). Using m9k since its lightweight for the client compared to others like TFA(Yes i know it no longer is on the workshop). Currently using ovh vps as host and has a 2 cores at 2399.996 MHz . Also running 64x version.
I know 100 tickrate is overkill but i would love players with high end pcs to enjoy a smoother experience.
Just checked your profile addons jesus the list is massive. Make some for TTT :( .