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Advanced Killfeed

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Stable1.3.6

Changed:

  1. All special characters from the 'Supplementary Multilingual Plane' and all characters with a higher byte value will now be displayed as '?' instead of '[]'


Fixed:

  1. A rare error occurring on utf-8 strings because of an out of range byte code


Stable1.3.5

Added:

  1. A new preset skin: 'Dark'


Stable1.3.4

Added:

  1. 'Text If No Icon' option for dynamic weapon icon usage ( will switch to the weapon's name if there is no killicon found )
Stable1.3.3

Fixed:

  1. A rare bug that would happen if the GetPrintName method could not be found
  2. The first time a killicon was rendered it was still using old dimensions making the log line extra wide


Added:

  1. log fading speed depends on the position in the log
Stable1.3.2

Added:

  1. Throws an error when the elusive killicon bug happens and what to do to resolve the issue.


This bug happens if another addon is using the init.lua file used to add new functionality to the killicon module.


Stable1.3.1

Added:

  1. Toggle connection notifications
  2. Toggle suicide notification


Fixed:

  1. Assists not resetting when the player dies
Stable1.3.0

Added:

  1. Show assists ( the assisting player will be displayed in a smaller size next to the killer )
  2. Enable assists on the same team ( can get assists when team members die )
  3. Enable assists on npcs
  4. Logs when an npc kills an npc


Assists will be shown with their respective animations and effects.

Changed:

  1. Animation calculations
  2. Menu labels are no longer affected by the font choice
  3. Kill distance now displays the distance between killer and victim ( not the player and the victim )


Performance:

  1. Typewriter animation stops working after the word is written


Fixed:

  1. A bug rendering a certain special character name invisible
Stable1.2.1

Fixed:

  1. Effects not letting the user choose a color when adding someone
Stable1.2.0

Performance:

  1. Recoded the entire string draw system
  2. Recoded effects & animation checking
  3. Localized some heavy used global library functions


Added:

  1. 'Access' tab with settings to determine who can use the menu ( superadmin always has access )
  2. New option in 'Appearance', determine how the logs should go ( top -> bottom, bottom -> top )
Stable1.1.0

Fixed:

  1. Reorganized some menu items
  2. A minor bug if no 'inflictor' was found
  3. Job/group/team tags are now separated and not included in the player name


Added:

  1. Show distance between player and the location of the kill
Stable1.0.1

Fixed:

  1. A minor bug involving special character names
Stable1.0.0

Initial version.