Excuse me, when issuing a warning, isn't the person being warned notified?
Notice
If you are looking for support you should instead create a support ticket.
Hello,
I would like to ask for a feature to be added.
So basically in my opinion it would be nice if supporters could add a duration how long a warn stays active. Would be something similar like bans with admin addons.
It would make warns more manageble and the warns of people could have different active duration depending on what they are warned for.
It would be very nice if this feature could be added but I dont mind if it does not get added.
Just because an addon works in a way that you don't agree with, doesn't make it buggy. You reported this in a ticket as a bug... and within literally one minute I responded to you. I'm not sure why you'd think I wouldn't be open to improvements or feature enhancements. I literally took the time to respond to your ticket within 1 minute of you posting. I take customer service on this platform very seriously.
Rather than leave a 1 star review and poor comments, maybe you could offer a suggestion or give me time to actually take your feedback into consideration??? I'd be willing to put in an option for servers to enable that would activate the functionality you are requesting. You claim (in your edited response that I refused to add or change it, which is false. You never asked. Telling me something is a bug, is not asking for something to be changed. I'd have totally worked with you come up with a solution that fits my vision (the way it works now) and tries to solve your problems too. That's how a LOT of the features of AWarn were implemented.
I completely agree with your comment on the confirmation box, and that is something I'm actually currently working on. The update for that should be out soon.
It will keep notifying everyone that a player has a warning despite not having one on their record. Deleting a warning still results in an incorrect warning count, staff have to manually decrease the warning count which is confusing and a hassle. Author claims this is intended but it's buggy behavior for most all use-cases. The user-interface itself could use some work, especially a confirmation when clearing all warnings.
Reached out to the author in support and he flat out refused to consider implementing this count fix, claiming it's not a bug and "doesn't fit my use-case". Does not seem open to feature enhancements or improvements.
There seems to be a almost fatal flaw, and its that delete all warns button has no prompt to confirm it. and since its irreversible, its devastating. navigating different menus such as Billy's Logs often you need to click different windows while others are open, and they overlap. I've accidentally deleted player's warns and they dont seem to be recoverable. This issue needs to be resolved
cute updates
Snoopiposted
:thumbsup:
Some of the best AWarn updates have come out of the need to keep up with competitors. I see it more of a compliment. I saw the need to update my product to keep up. :)
Lucaposted
Keeping up with competition is a good thing
I hadn't planned on it, but it's not a bad idea.
I was wondering if there are any plans to add usergroup assignment as a punishment? E.g. minge, probationary, etc after 2 warnings.
what files were changed in the new version?
Lionposted
Hello, I Co-Own a server with
Je suis ravi de l’addon
That is what it does. ☺️
Southpawposted
Ah, fair enough, thanks for responding.
That's my concern (losing the years' worth of important warning data), if I can get around that by migrating it, then I'd switch to aWarn3.
If you do continue to use AWarn2, just be warned that there may come a time where a gmod update or something breaks it, and I won't be releasing any more updates/fixes for AWarn2 after September 1st, 2020.... So, you may have to move to another warning system (hopefully AWarn3) at some point regardless. I may look into writing a tool that does it, but no promises.
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