PivityGmodStore

AWarn3 - Warning System

(43)(592)

You can always read the reviews or discuss this product

SnowX__posted

That's what I was talking about!

Mr. PAuthorModeratorposted

Thanks ArchAngel, but I'm not sure how something like that would really fit into a generic warning system. What about letting you set a number of active warnings a warning would give the player. You could essentially do what you are asking with that. For example: " !warn Mr.President Warning Reason 3 " that would warn me, but give me 3 to my active warning count instead of the normal 1, which would get me to possible punishments faster.


If that isn't really what you were talking about, would you be willing to elaborate?

SnowX__posted

Should add a severity system for it , so you can warn people with severity 1,2 or 3 , which would in turn make it easor for certain servers to dedicate higher classed warnings , if something like this is added , I'll purchase.

Livacoposted

Aaah ok. I suppose that makes sense. Fair enough I suppose.

Mr. PAuthorModeratorposted

Some info isn't stored at all in the old format. Old system only stored the admins name not their I'd. New system only stores their I'd and gets their name from the users table with inner join. I've thought it over. While it would be possible to Port... It would be hacky and incomplete. So, I've decided to not explore that.

Livacoposted

That shouldn't stop it from being ported over. Read the old data like you were going to display the report (Different vars for Name, SteamID, Reason, ect), and then just insert it the new way?

tasidPurchasedposted

tea

Mr. PAuthorModeratorposted

Database schema is different. Im storing different data in different locations in the database then I did before. AWarn2 stored all of the information in a single table, and things like the players name was stored as a string associated with every warning, but this time I'm doing inner join statements to link names to warnings using secondary and primary keys

Livacoposted

Just out of curiosity, why aren't you able to port over the data? Surely it's just a case of reading the old data, and writing the same data in a different format?

Mr. PAuthorModeratorposted

The info is stored differently. Im sorry but it can't really be ported. That's the primary reason I split awarn3 into a new add-on and not just an update. Really sorry 😟

Mr. PAuthorModeratorposted

Handi... This is a new version of my original warning system that's been out for years. Kind of the original. It was time for an update, not just a copy and paste like all the others have done to dip into the market I created.

OGL | Networkposted

I mean its better than xWarn so why wouldn't you buy it

Handiposted

and another warning system....

LiamPurchasedModeratorposted

I wouldn't say that.

AWarn3 is 100% worth the upgrade. As a beta tester, I had the chance to see the difference first hand.

The UI is just helpful. Not much of a reason to upgrade, but still. Helps.

The way it is stored is easier and can get more for developers who rely on AWarn module for custom addons.

It has little to no impact whatsoever. ALWAYS A BONUS.

The decision is yours. Mine decision is a must.

Brickwallposted

Yeah, maybe make a way to port over your data for server owners?

Jackposted

I would only say it's worth upgrading if somehow the warnings could carry onto aWarn3.

Mr. PAuthorModeratorposted

Should you update?

  1. If you are happy with AWarn2 and don't care for the new UI or optimizations to AWarn3? There is no reason to buy AWarn3.
  2. Now that AWarn3 is out, AWarn2 is deprecated and will only be receiving security and bug fixes.
  3. If you don't think $6 is too much and want to support me! <3
Mr. PAuthorModeratorposted

A more elaborate answer since I'm at my PC now and not my phone: The reasons AWarn3 is a separate addon are:

  1. It's a total rewrite. Completely new code. It's a new addon, not just an update to AWarn2.
  2. Just like with other softwares, when new major versions come out, often times there is a fee to purchase it. AWarn3 is only $6 ($5 for AWarn2) so it made sense to just make it a separate addon.
  3. The way data is stored meant that data is not compatible between AWarn2 and AWarn3, so if you use AWarn3, you have to start 'fresh'. This is the MAIN reason I choose not to make this just an update to AWarn2. I wanted people to have a choice.
  4. Finally, people might just not like AWarn3 and want to stick with AWarn2. I didn't want to have to manage 2 versions of the same addon.
Mr. PAuthorModeratorposted

It's a major rewrite. More optimised. More configurable. Brand new UI.

If you're happy with awarn2 you don't need to update, but other than bug fixes, awarn2 won't be receiving any more feature updates.

SKIVAposted

ye whats the difference between 2 and 3?

RoZeLposted

I dont know why i should upgrade its the same functions

|DC| DrewbiePurchasedposted

What is the main differences between V2 and V3?

Jackposted

first

Showing 24 of 72 total results