PivityGmodStore

ItemStore - Inventory for DarkRP

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You can always read the reviews or discuss this product

BlueOrangePurchasedposted

Beta, that is

BlueOrangePurchasedposted

It seems that this breaks my server. Physgun is white, no scoreboard, weapons are broken, alot of random 'PRINT NAME' weapons... Im using latest version

asdfghjkPurchasedposted

Oops, you're right. I thought that taking it out of a shipment turned it into a normal entity

UselessGhostAuthorPurchasedposted

Also, beer doesn't have use functionality so I don't know how you're using it. It sounds like you've put it into a shipment, which is not really what shipments are meant to do (they're coded to handle weapons, not normal entities).

UselessGhostAuthorPurchasedposted

Yeah, found an error with drugs mod. Fixing atm. For future reference, server console does not mean the console you open with ~, I mean your actual server's console.

asdfghjkPurchasedposted

Also, when you try to use beer it just places it on the ground

asdfghjkPurchasedposted

No, I'm not getting any errors when I try to drop the weed. Can you not replicate it?

asdfghjkPurchasedposted

Also I think there might be something wrong with trade targeting. I typed /trade while looking at one player and it started trading with another one. When the person I tried to trade with does it he also gets the other person. Can anybody replicate this?

UselessGhostAuthorPurchasedposted

Are there any errors popping up in your server's console

asdfghjkPurchasedposted

can anyone else not drop weed? (beta)

UselessGhostAuthorPurchasedposted

Let me reiterate this to you: This addon does not modify how the pocket functions. If your pocket is picking up entities it should not be, this is not the fault of the inventory. You need to look at your DarkRP settings to correct that.

LiQuid^Purchasedposted

The latest update fixed the issue but found Another issue, a more critical one People are able to pocket server props, "savedprops" are the entity of those if im not misstaken

Tried adding "savedprops" = false, to the restrictions, didn't understand how i would restrict them in the custom part since that looked more like a permissions to allow.

LordPurchasedposted

For my probleme with drug, i just have to disable shipment pickup ?

The\/\/a/\/dererPurchasedposted

The itemstore is working good , question why some players don't see the litle icon pictures when ingame press Q /Entities / itemstore you only see the names bank large , small container.

UselessGhostAuthorPurchasedposted

If you're not sure, check this: https://bitbucket.org/uselessghost/itemstore/wiki/API

UselessGhostAuthorPurchasedposted

The item API is mostly unchanged but you're probably gonna have to rename a few functions here and there. I don't remember the specifics off the top of my head.

BraxenPurchasedposted

On the migration side, are custom items required to be updated?

UselessGhostAuthorPurchasedposted

Don't put drugs in shipments, shipments aren't meant to hold anything but weapons. You can't disable individual shipment types.

LordPurchasedposted

How we can disable the pickup of Drugs in shipment ? :/ My players can't pickup directly the drugs but only in shipments, how i can disable pickup drugs in generaly ?

UselessGhostAuthorPurchasedposted

Oops, I'll fix that tomorrow.

xSTSxB1GB0ZZ™posted

They are on there but for some reason we can't put single weapons on the inventory now just shipments

UselessGhostAuthorPurchasedposted

"On the jobs"?

xSTSxB1GB0ZZ™posted

After the new update we cant open or see the inventory on the jobs

UselessGhostAuthorPurchasedposted

https://bitbucket.org/uselessghost/itemstore/wiki/Home Currently a work in progress. Documentation on all aspects of ItemStore will be now located here.

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