PivityGmodStore

ItemStore - Inventory for DarkRP

(130)(494)

You can always read the reviews or discuss this product

UselessGhostAuthorPurchasedposted

Not yet

CanadienFrPurchasedposted

Did you make a weapons checker ?

UselessGhostAuthorPurchasedposted

you broke your config

FearProBeastposted

[ItemStore] Configuration error: CustomItems is nil, should be nil. [ERROR] addons/itemstore/lua/itemstore/items.lua:240: bad argument #1 to 'pairs' (table expected, got nil)

  1. pairs - [C]:-1
  2. Load - addons/itemstore/lua/itemstore/items.lua:240 3. unknown - addons/itemstore/lua/itemstore/items.lua:268 4. include - [C]:-1 5. unknown - addons/itemstore/lua/itemstore/shared.lua:55 6. include - [C]:-1 7. unknown - addons/itemstore/lua/itemstore/cl_init.lua:1 8. include - [C]:-1 9. unknown - addons/itemstore/lua/autorun/itemstore.lua:6

What did I do? haha

Renard220 3> LUA <3Purchasedposted

Hey, uhmm.. Does anyone has a pack of items for itemstore wich contains fas2.0 ammo please ? :/

MilouPurchasedposted

can you make this system: http://steamcommunity.com/sharedfiles/filedetails/?id=640099869 ?

UselessGhostAuthorPurchasedposted

A) I don't speak french B) You haven't bought the script.

Mika32Purchasedposted

Can you add weapon checker can see weapons in your itemstore ?

UselessGhostAuthorPurchasedposted

¯_(ツ)_/¯

Colonel CheesepuffsPurchasedposted

Why is there no option to put something in inventory anymore?

LordPurchasedposted

Ok ty, why there's not this option like older versions ^^ ?

UselessGhostAuthorPurchasedposted

No, but you can delete the code for it in lua/itemstore/gamemodes/darkrp.lua and it shouldn't affect anything else.

LordPurchasedposted

Hi, with newer version is there a way to disable /invholster command ?

UselessGhostAuthorPurchasedposted

Container represents a container object, not a global named "Container". YOu need to get the player's inventory using pl.Inventory (or pl.Bank if you want their bank) then call the AddItem function on that.

BlueOrangePurchasedposted

Hi, Im trying to use Container:AddItem( item, false ) to add compatability to a crafting system, but I am getting "Attempt to index global 'Container' (a nil value)". How can I fix? - Im using it inside of a function

Arkonaposted

Have a problem - players can't pick up shipments with itemstore yet they can pick up weapons? Really confused - would help alot if it's fixable - thanks.

HG | HazzermanPurchasedposted

does this save a players inventory when they go offline?

UselessGhostAuthorPurchasedposted

Glad to hear!

OwainPurchasedposted

To answer the question for you: I took a leap, brought it and it works perfect with CW2 cases!! Thank you <3

OwainPurchasedposted

A really weird question, but is it able to hold the CW 2 Cases? o.0

UselessGhostAuthorPurchasedposted

The inventory works with anything that the Duplicator tool works on. If it doesn't work with the duplicator, it won't work with the inventory.

Elevenposted

It retains NWInt function, NWBool and NWFloat?

UselessGhostAuthorPurchasedposted

Check config.lua's CustomItems section

BurningMadnessPurchasedposted

excuse me, i can't find the files for storing custom entity, i'm using the 3.0

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