this is the same vcmod etc do too though
Notice
If you are looking for support you should instead create a support ticket.
I don't support leakers, but I also don't support people hiding something that could potentially turn into a backdoor on my servers. If you're going to do this at least have it download a json of steam ids and nota full fledged script that can be changed whenever.
Or nah just keep it. If you want to support leakers then just don't use this script.
If you want to support leakers - don't buy my scripts.
This is one way of anti-leak, which is really similar to CAC, vcmod, probably all securegmod addons etc. - only difference is, I'm not hiding any code.
Either way I've blocked you from purchasing further scripts you might not like and given you back your money. I've also updated the descriptions TOS to make it more clear.
Wait is this guy making it so if someone that leaked his script gets banned upon joining your server? That is malicious...
I know it's been brought up before but come on.. downloading a pastebin script and running it on our servers to kick people who leak your scripts? I'm not paying money for you to inject your own little ban/revenge system onto MY server. Come on dude.
just read the description or make a ticket (the answer is in the description though)
This keeps downloading/Updating each time i join, Is it ment to be like that? I didnt think it redownloaded items) :s
In Amsterdam till like next monday so if you need support you gotta be patient this time :V
ja hatte nur angst das du ein leak verwendest, ja alles von deiner collection wird zu clienten gesendet auch clientside only addons
NOW IF THAT ISN'T CONVINCING
idunno buy and find out lmfao
If I add a collection to LeyworkshopDLs, is it forcing the client to also download only-clientside-addons which the server doesn't have installed (because the server doesn't need clientside stuff)?
@Roj It's for kicking idiots who e.g. leak 200$+ in scripts or develop big p2cs etc e.g. https://www.gmodstore.com/community/threads/hvDPoHyhSNCsmcoyVfzjIw
Why is this loaded into ur script? if(lolknownretards and table.HasValue(lolknownretards, ply:SteamID())) then ply:Kick("") end Plus some steamID's that r going to be kicked
meh I think they're well enough already "Fixed a issue with how some addon paths were saved into a generated GMA" If I go in depth no one besides me would understand.
Would it be too much to ask for you to be a little more specific with your updates? I like that you update the script often, but most of the time I have no idea what the update even means or does to help the addon function better. Sorry if I come across as stupid or annoying, but would just like to understand what these updates do. Thanks!
Read lower in the comments. My question was answered
Is it normal for it to mount every time
I got ~90 Addons on my darkrp server but some of them are very small, they can't even be considered as an addon.
This addon probably would work for it, I couldn't test it yet xD
well the people who tell me they have a "darkrp with a few cars playermodels and guns" usually have a fat server... either way, idk, if you're unsure then don't buy it
Would you recommend using this on a drp that has m9k, tdmcars and a couple of pms?
It doesn't even load it on every map change, if it's cached it just checks it which is really fast in my TTT server. No stutters compared to normal load. If you have problems it's because of your addons most likely.
Maybe try using less content
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