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Leyworkshopdls |Faster joining!| Ingame In-Game downloads!

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Stable1.0.5
  1. Removed the delayfactor
  2. Added a system to categorize workshop addons according to their sizes
  3. Began loading workshop addons in priorities, first light ones, then medium ones, then large ones, then verylarge ones
  4. Made the workshop downloading more callback based, everything waits on each other now
  5. Added flexible delays
  6. Removed individual file logging in chat, instead it tells you what type its loading and how many
  7. Added message for when downloading files done

LeyWorkshopDls.sizetypedelays = {} LeyWorkshopDls.sizetypedelays["light"] = 0.03 -- smaller than 1mb LeyWorkshopDls.sizetypedelays["medium"] = 0.8 -- smaller than 20mb LeyWorkshopDls.sizetypedelays["heavy"] = 3 -- smaller than 100mb, over 20mb LeyWorkshopDls.sizetypedelays["veryheavy"] = 8 -- over 100mb

Stable1.0.4
  1. Fixed the chat command !leyworkshopdls_sv
  2. Made a warning more friendly
Stable1.0.3
  1. Split the load more even to avoid crashes when someone has e.g. 125+ addons
  2. Added LeyWorkshopDls.delayfactor = 0.2 -- Decides how even the load is spread, only matters if you e.g. have 100 addons or sth
  3. Changed the script to begin loading after 4 instead of 20 seconds
Stable1.0.2
  1. Added console commmands: leyworkshopdls_gen leyworkshopdls_sv leyworkshopdls

they have the same functionality as the chat commands !

Stable1.0.1
  1. unix timestamp is now used in the generated .gma file
  2. if a gma is invalid it'll now call ErrorNoHalt
Stable1.0.0

Initial version.