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Leyworkshopdls |Faster joining!| Ingame In-Game downloads!

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Stable1.1.8
  1. If you're already subscribed to an addon the server uses it now gets mounted
Stable1.1.7
  1. Prevented an error from happening when a cached texture which is supposed to be hotloaded doesnt have a $basetexture
Stable1.1.6
  1. Fixed the bug from 1.1.5 which prevented downloading
Stable1.1.5
  1. Made a better Material hotloading thing which could help hotload materials which are normally cached
Stable1.1.4
  1. If you're already subscribed you won't redl the content now
Stable1.1.3
  1. Prevented people from adding the same content twice or more...
Stable1.1.1

-Fixed some weird bug

Stable1.1.0
  1. Some more caching to reduce lag
  2. Made the serverside part of the script load earlier
  3. Added LeyWorkshopDls.updateseconds = 6060243 -- if a workshop download is older than these many seconds, check for updates (default: 60s * 60m * 243 aka 3 days)
Stable1.0.9
  1. And bam! Added LeyWorkshopDls.extrawaitbytes = 120000000 -- after 120mb have been downloaded LeyWorkshopDls.extrawait = 12 -- we will wait for 12 seconds
Stable1.0.8
  1. Files over 75mb are now seen as veryheavy instead of over 100mb
Stable1.0.7
  1. Added LeyWorkshopDls.extrawait = 12 -- after 300mb wait for x seconds
Stable1.0.6
  1. Improved how the gmas wait on each other (which also reduces the overall lag =) )