+1 this idea for limited stock availability!
Notice
If you are looking for support you should instead create a support ticket.
Would love to see a possible update to allow a limited quantity of an item to be sold before being "sold out" . And have it refresh stock after x amount of time has passed
Would be greate that in every NPC in the rob settings we can totally disable the rob for an NPC.
You can make the NPC spawn anything (vehicles included) but it won’t save as I said. This is a shop addon to buy one-time weapons and entities, not anything permanent.
How would one go about to writing a system that could save vehicles for that? Or if there is one currently?
Put some simple code to spawn the vehicle/entity you want and boom, you got a car dealer/helicopter shop. The vehicles won't save though unless you write a system for that.
IS there a way this NPC can sell helicopters and vehicles as a car dealer?
is there a way to make only some stores robbable?
✪ laugHposted
I have a skill tree menu would it be possible to open that when you interact with your npc
Good idea! Will implement next update
@Crap-Head % of money going to the Mayors vault from buying from a specific/all NPCs
Or what do you mean integration? You can easily add any entity from any addon into the stores via the item config and item type "Entity"
Integration with your other scripts would be nice as well, like how you have Zero's Vending Machines link to the Mayor's safe amount.
Buy it while it’s on sale :)
Making it robbable = 2x sales
Can we restrict some weapons that people can buy to specific jobs.
Looks great I’m planning to make it so that i can have several armories, would it be possible to make it so that they can retrieve weapons instead of buy, and not be able to drop them.
Simply put the piece of code that grants someone a user group with whatever admin mod you'd like in the ItemFunction.
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