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Potion Legacy - Realistic potion making addon

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Stable2.0.1

Improvements

  1. Brewing minigame — stir direction: stir notes now turn the cauldron spoon in the matching direction (clockwise for →, counter-clockwise for ←) instead of always the same way.
  2. Brewing minigame — reactive fire: the fire now responds to the fire notes — it flares up when you stoke (▲) and dips when you damp (▼). Visible to nearby players too.
  3. Smoother throw preview: charging a potion throw no longer causes an FPS drop; the trajectory arc is computed far more efficiently.

Fixes

  1. Fixed over-time effects (regeneration, poison, armor-over-time) leaving a lingering internal state after they wore off.
  2. Fixed the antidote not fully clearing the poison state.
  3. Fixed overlapping Size / Jump / Gravity potions leaving a permanent residual effect.
Stable2.0.0

New gameplay

  1. Skill-based brewing minigame — brewing is now a rhythm minigame (stir left/right + feed the fire) instead of a passive wait. Difficulty scales with the recipe, it ends on the last note, and it works on any keyboard layout (AZERTY/QWERTY/custom).
  2. Potion quality — your minigame performance sets a quality tier that scales the potion's effect strength.
  3. Throwable potions — charge and throw a potion; it shatters on impact and releases a splash cloud that applies its effect in an area. Clearer throw arc and impact marker.
  4. In-hand potion item — hold a potion to drink (right click), throw (hold left click) or put it away (R). Take a potion from your inventory into your hand, and store it back.
  5. Recipe discovery & progression — players learn recipes by brewing them; undiscovered recipes are hidden in the book. Fully optional: grant jobs/usergroups/factions knowledge of every recipe, or disable discovery.
  6. Separate stir steps — clockwise/counter-clockwise stirs are now their own recipe section.

Admin & content

  1. New in-game harvest menu — place harvest spots around the map and spawn ingredients on demand.
  2. Data versioning with automatic migration — recipes upgrade cleanly across versions, no manual editing.

Fixes & polish

  1. Fixed bought cauldrons showing the wrong material.
  2. Shop confirms purchases and works on gamemodes without a money system.
  3. Recipe book closes when a brew starts; chat is hidden during the minigame.

Compatibility

  1. Helix, ItemStore, DarkRP and sandbox. Corrected German in the supported-languages list.
Stable1.0.13
  1. Fixed Forgot the helix plugin for items


Stable1.0.12
  1. Fixed When you buy an item with the F4, it gives another one
  2. Fixed The cauldrons do not appear in the F4
Stable1.0.11
  1. Fixed Now the money is withdrawn instead of being added to Helix.
  2. Fixed When 5 ingredients were purchased, only the price of one ingredient was paid.
  3. Fixed There was a bug in the market with the name of the entity
Stable1.0.10
  1. Fixed If you modify the name of an ingredient, a new unique identifier will be generated and the steps for potion-making will be updated accordingly.


If you modified ingredients while on version 1.0.9, you may need to make manual corrections to the data. Please create a ticket if you require assistance.

Stable1.0.9
  1. Changed All the images are load on startup for optimisation purpose.
  2. Fixed Some times an incorrect unique was created.
  3. Fixed The number of ingredients was locked to 63. Now you can have 255 items.
  4. Fixed There was an issue with the helix potion item.
  5. Fixed The size of the scroll bar for the ingredients needed wasn't responsive in the book menu.
Stable1.0.8
  1. Fixed Use the correct font for the timer to create potion
Stable1.0.7
  1. Added Now you can choose to see all the ingredients in the table or all those available in the addons.
  2. Fixed There was an wrong alignment when too many ingredients were added to the potion.
  3. Fixed There could be a problem when the ingredients were to fall into the potion.
Stable1.0.6
  1. Added New effect: you can now make potion that print a message in the player chat for roleplay purpose.
  2. Changed If you use Helix, you can now choose between drinking the potion or placing it into your inventory.
  3. Fixed There was a bug when you tried to take a cauldron out of your inventory on Helix.
Stable1.0.5
  1. Fixed I made a minor error in the UI of the table while trying to prevent errors due to the loading of the images in the last update. I apologize for that.
Stable1.0.4
  1. Fixed Initialisation of the cauldron had an incorrect model.
  2. Fixed Add a safety in case the panel tries to draw an image wich is not loaded.