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!ThirdPerson - An Advanced Third-Person Suite

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Stable1.4.0

It is highly recommended that you update to this version. Breaking changes from a Garry's Mod update were fixed.

  1. Fixed an issue that started after a past Garry's Mod update, where !ThirdPerson crosshairs could appear with an opaque after-image/artifact when moving. Fixed & now smooth again.
  2. Fixed an issue that started after a past Garry's Mod update, where !ThirdPerson bullet correction could appear to hit a target but failed to.
  3. Fixed an issue with several weapon packs where bullet correction was not as accurate as it should be when custom crosshairs are overriding.
  4. Fixed an issue where bind could sometimes be activated while in the game menu or developer console.
  5. Made the set !ThirdPerson crosshair appear on several weapon packs where compatibility is possible.
  6. Significantly optimized permission-based client settings retrieval.
  7. Added support for Modern Warfare Base weapons.
  8. Added support for Arctic's Tactical RP weapons.

Configuration Changes

  1. Added new THIRDPERSON.forceCompatibility setting, which is an experimental setting (false by default).
  2. Sets whether !ThirdPerson will attempt to force compatibility by only allowing configured forceHooks when !ThirdPerson mode is not engaged/active.
  3. Added new THIRDPERSON.forceHooks setting.
  4. List of hooks to disengage when !ThirdPerson is active and THIRDPERSON.forceCompatibility is true.