Stable1.4.0
It is highly recommended that you update to this version. Breaking changes from a Garry's Mod update were fixed.
- Fixed an issue that started after a past Garry's Mod update, where !ThirdPerson crosshairs could appear with an opaque after-image/artifact when moving. Fixed & now smooth again.
- Fixed an issue that started after a past Garry's Mod update, where !ThirdPerson bullet correction could appear to hit a target but failed to.
- Fixed an issue with several weapon packs where bullet correction was not as accurate as it should be when custom crosshairs are overriding.
- Fixed an issue where bind could sometimes be activated while in the game menu or developer console.
- Made the set !ThirdPerson crosshair appear on several weapon packs where compatibility is possible.
- Significantly optimized permission-based client settings retrieval.
- Added support for Modern Warfare Base weapons.
- Added support for Arctic's Tactical RP weapons.
Configuration Changes
- Added new
THIRDPERSON.forceCompatibilitysetting, which is an experimental setting (false by default). - Sets whether !ThirdPerson will attempt to force compatibility by only allowing configured forceHooks when !ThirdPerson mode is not engaged/active.
- Added new
THIRDPERSON.forceHookssetting. - List of hooks to disengage when !ThirdPerson is active and
THIRDPERSON.forceCompatibilityis true.