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!ThirdPerson - An Advanced Third-Person Suite

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Stable1.4.5
  1. Added entity detection cache system with further optimizations, which now uses distance squared. Be sure to change any values in THIRDPERSON.entities to squared values.
  2. THIRDPERSON.persistentCrosshair is now trueby default.
  3. Adjustments to Crosshair #6 to be more accurate and usable.
  4. Fixes for when the crosshair should display.
  5. Added new hook that can be used by custom code to determine if thirdperson view should display when enabled: THIRDPERSON.ShowThirdpersonView(player, weapon)
Stable1.4.4
  1. Adds cache system for permission checks to further improve client performance.
  2. Fixes issue where the THIRDPERSON.forceCompatibility setting could fail in some cases.
Stable1.4.3
  1. Adds compatibility with eProtect and other anti-cheats that have certain net message rate limiting.
  2. Adds a net rate limit to the settings sync message.
  3. Corrects when the bullet correction option should be enabled for those with access.
Stable1.4.2
  1. Improved anti-wall collision algorithm courtesy of !ThirdPerson 2.
  2. Improved UI detection for preventing the bind from inadvertently firing.
  3. Fixed an error that could happen with the Force Compatibility option.
Stable1.4.1
  1. Adds support for ARC9 weapons.
Stable1.4.0

It is highly recommended that you update to this version. Breaking changes from a Garry's Mod update were fixed.

  1. Fixed an issue that started after a past Garry's Mod update, where !ThirdPerson crosshairs could appear with an opaque after-image/artifact when moving. Fixed & now smooth again.
  2. Fixed an issue that started after a past Garry's Mod update, where !ThirdPerson bullet correction could appear to hit a target but failed to.
  3. Fixed an issue with several weapon packs where bullet correction was not as accurate as it should be when custom crosshairs are overriding.
  4. Fixed an issue where bind could sometimes be activated while in the game menu or developer console.
  5. Made the set !ThirdPerson crosshair appear on several weapon packs where compatibility is possible.
  6. Significantly optimized permission-based client settings retrieval.
  7. Added support for Modern Warfare Base weapons.
  8. Added support for Arctic's Tactical RP weapons.

Configuration Changes

  1. Added new THIRDPERSON.forceCompatibility setting, which is an experimental setting (false by default).
  2. Sets whether !ThirdPerson will attempt to force compatibility by only allowing configured forceHooks when !ThirdPerson mode is not engaged/active.
  3. Added new THIRDPERSON.forceHooks setting.
  4. List of hooks to disengage when !ThirdPerson is active and THIRDPERSON.forceCompatibility is true.
Stable1.3.5
  1. Adds support for ArcCW base weapons.
  2. Fixes an issue where an error could occur when firing some SWEPs that incorrectly set entities and weapons.
  3. Notable case: fixes Modern Warfare SWEPs errors
Stable1.3.4
  1. Added support for the blind phase for hunters in the gamemode Prop Hunt: Enhanced, Prop Hunt, and Prop Hunt (Hide'n'Seek Original).
  2. Added the configuration option THIRDPERSON.permissionsSupport.
  3. Having this setting set to false allows for admin system support to be turned off in favor of the inbuilt permissions system.
  4. This setting is set by default to true because generally integrating with admin mods is the easiest and best permissions solution most servers are looking for.
  5. Added the configuration option THIRDPERSON.useFonts.
  6. Having this setting set to false will divert the !ThirdPerson menu fonts to default Garry's Mod fonts.
  7. This setting is set by default to true because most servers prefer the nicer custom font on the menu, however some servers do need room for optimization or prefer not to require font content downloads.
Stable1.3.3
  1. Fixed an issue where for some players the font would not properly load and it could potentially cause errors or in some rare cases, a game crash.
  2. This update has a change in content that the addon has. Please be sure to update your FastDL or download method accordingly (new font file).
  3. If you use FastDL, be sure to add resources/fonts/roboto-thirdperson-ad3fc.ttf.
  4. The workshop content has already been updated with the new content. The workshop content is always available here: https://steamcommunity.com/sharedfiles/filedetails/?id=1953525147
  5. Be sure that your THIRDPERSON.downloadMethod reflects this.
  6. If you notice the fonts on the menu looking different, you have probably not updated your FastDL with the new font file (which has a new name).
  7. Fixed an issue where some custom hook managers would override/remove !ThirdPerson's bind functionality due to it previously being local, it is now stored in the THIRDPERSON global addon variable.
  8. Added the configuration option THIRDPERSON.broadcastChat.
  9. This setting allows for !ThirdPerson chat broadcasts to be disabled (e.g. when enabling, disabling, resetting settings, setting binds, etc.).
  10. This is for server owners looking to immerse their players more or have !ThirdPerson as a developer solution to their third-person view settings of their gamemode/server. By default, this setting is set to true, meaning it will send chat messages. It is recommended to keep this on as the chat messages are helpful to players when they are configuring or performing actions with !ThirdPerson's settings/modes.
  11. Fixed a small error that would occur when running the thirdperson_reset concommand without a proper argument. A chat message has been added to indicate this to the command caller.
  12. Updated some language in the configuration file to be more clear about what admin mods are supported.


Stable1.3.2
  1. Added support for Three's Builder.
  2. Added support for the xAdmin 2 admin mod.
  3. Fixed an issue where another admin mod named xAdmin (non-gmodstore) was interfering with !ThirdPerson's integrations with the gmodstore xAdmin (xAdmin 1 | xAdmin 2).
  4. The other admin mod (non-gmodstore) is not directly supported by !ThirdPerson because it does not have a permissions system to use.
Stable1.3.1
  1. Fixed an error that would occur when spawning with a lockpick or giving a player a lockpick. This was an internal issue with how Garry's Mod initializes weapons/entities and network variables. This has now been fixed on !ThirdPerson's side.
  2. Added a backup font management system for the !ThirdPerson menu. Previously, not having a font from the menu properly downloaded could result in some errors, issues, and potentially crashes for some players' clients. This has been fixed with a fallback default font-system that comes into place when the player does not have the proper fonts downloaded.
  3. If you notice that your !ThirdPerson menu does not look as nice as the screenshots, this is because you do not have your content downloads properly configured. This means that !ThirdPerson is falling back to default Garry's Mod and system fonts to accommodate the lack of the downloaded font.
  4. Fixed some language phrasing to reference new admin mod support when warning about configuration permissions changes.
Stable1.3.0
  1. Added support for the xAdmin admin mod.
  2. Please note that the default permissions that !ThirdPerson comes with are not able to be set in xAdmin. You will need to grant these to the corresponding groups you would like to have each permission.
  3. Added support for the SAM admin mod.
  4. Added more generic admin mod support through CAMI (Common Admin Mod Interface). Any admin mods not explicitly supported by !ThirdPerson will be supported inherently if the admin mod uses CAMI (many do).
  5. !ThirdPerson will now announce on startup what admin mod compatibility it has enabled. This is helpful for debugging and understanding permissions.
  6. Added support for the Sit Anywhere script.
  7. Added the configuration option THIRDPERSON.downloadMethod.
  8. This lets you choose between direct download (FastDL or from the server) or a Workshop content download.
  9. Workshop content can be found at: https://steamcommunity.com/sharedfiles/filedetails/?id=1953525147
  10. Disabled user input on the view angles sliders and distance sliders if the user does not have sufficient permissions (permissions thirdperson_viewangles and/or thirdperson_distance). Previously this would allow the sliders to move but would not do anything if they did not have sufficient permissions, this has been corrected to be more intuitive and interface-friendly.
  11. If the user does not have access to both, the settings category will disable (fade) like the other categories.