Stable1.0.2
- Added custom hook to overwrite the default saving to file methods
- Added entity damage can be disabled at zbf.config.Damageable
- Added blogs tab for data files on the server
- Added % info for neuro targets player selection UI
- Fixed lua/zbot/controller/cl_controller_vgui.lua:35: attempt to index upvalue 'JobData' (a nil value)
- Fixed lua/zbot/jobs/sh_jobs.lua:138: attempt to index local 'JobData' (a nil value)
- Fixed lua/zbot/controller/sv_controller_jobs.lua:65: attempt to index field 'zbf_UnlockedJobs' (a nil value)
- Fixed lua/zbot/bot/sh_bot.lua:254: attempt to index local 'dat' (a nil value)
Stable1.0.1
- Added Spanish
- Added breakmodel for controller
- Added breakmodel for usb
- Added particle effect on position where damage occured when player got neuro shield
- Added system to wear bots health down on use
- Added custom hook zbf_Job_BlockFinish
- Added config option to decrease a neuro attack chance to succeed depending on both players rank
- Added config option to cause a crash error wave on the losing attacker botnet
- Added KeepUpRight for rack and controller and bots on gravgun drop
- Fixed Issues for when the entity got removed while a player still has its interface open
Stable1.0.0
Initial version.