PivityGmodStore

Zero´s BotNet🤖 (Computing/ Crypto / Hacking)

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Stable1.2.2
  1. Added save / remove commands for sign entity to Options Tab
  2. Fixed lua/zbot/util/cl_vgui.lua:855: Tried to use a NULL Panel!\n
  3. Fixed crypto sign not loading correctly if placed near spawn
Stable1.2.1
  1. Fixed Highest / Lowest Indicator pointer position on the historical chart
  2. Updated French translation
Stable1.2.0
  1. Added mina coin
  2. Added historical data chart on atm trading menu
  3. Added Crypto Info Sign entity
  4. Fixed Bot material editor 3d model not being visible by default
  5. Updated French translation
  6. Updated translation files
  7. Updated workshop contentpack
  8. Updated workshop libary
Stable1.1.1
  1. Added config option to define custom texture resolution (zbf.config.RenderTargetSize)
  2. Added HackJob - Force Wanted
  3. Added HackJob - Force UnWanted
  4. Added HackJob - Force Arrest
  5. Added HackJob - Force UnArrest
  6. Added HackJob - Start Lockdown
  7. Added HackJob - Stop Lockdown
  8. Updated translation files


Stable1.1.0
  1. Added slight delay for material preload on spawn
  2. Updated language files
  3. Changed IP detail field "Current State" to "Job Type" if inspected BotNet is working
  4. Changed zbf_jobtype.pcf precache location to sh_jobs.lua
Stable1.0.9
  1. Added config option to disable the bot shop (zbf.config.Controller.disable_shop)
  2. Added config option to disable the repair function (zbf.config.Controller.disable_repair)
  3. Fixed error when upgrading a bot which is not on a rack
Stable1.0.8
  1. Added french translation
  2. Added config option to disable any image masking for 2d3d render operations (zbf.config.Disable2d3dMask)
  3. Reduced 2d3d render distance for atm, bot and controller entity
Stable1.0.7
  1. Added German Translation
Stable1.0.6
  1. Added 2 new crypto currencies
  2. Added IP Loot, Players can find crypto when pinging empty fields
  3. Fixed issue where the interface would not go back to the main menu after a botnet attack was completed
  4. Fixed issue where the bot rack would glitch through certain parts of displacement
Stable1.0.5
  1. Improved player init function
  2. Improved player vault saving function
  3. Fixed admin vault issue for currencys with small value
  4. Fixed lua/zbot/rack/sv_rack.lua:73: attempt to index field 'Spots' (a nil value)
  5. Removed crypto update prints
  6. Cleaned up code



Stable1.0.4
  1. Added Repair function for bots by buying a bot over a bot of the same type
  2. Added Bot LevelSystem
  3. Added Vault Autosave
  4. Added system to edit other players vaults as admin (!adminvault)


  1. Fixed Vault savefile removal being called even if savefile doesent exist
  2. Fixed issue where a decimal money value could be selected in the currency amount selection window
  3. Fixed decimal inaccurancy
  4. Fixed decimal issue for job info
  5. Fixed backbutton on adminvault playerselection
  6. Removed animated background for crypto mining
Stable1.0.3
  1. Added notifys for buying / selling bots
  2. Added owner check for rack collision
  3. Added bot connection indicator and client setting
  4. Fixed lua/zbot/bot/sh_bot.lua:194: attempt to index local 'dat' (a nil value)
  5. Fixed lua/zbot/usb/cl_usb_vgui.lua:20 bad argument #1 to 'pairs' (table expected, got nil)