Stable1.6.0
Config changed!
- Added duration value for mutation stage to override default vaccine duration if defined
- Added Death Animation to corpse
- Added Rank Lock Icon on Lab Interface
- Added contaminated objects SampleType in zbl.config.SampleTypes
- Added zbl_BlockInfection Hook (see zbl_hooks_sv.lua)
- Added config option zbl.config.Contamination.collectable
- Added config option zbl.config.Contamination.limit
- Added scale value to zbl.ModelOffsets config
- Corpse explosions now contaminate objects in close proximity
- Contaminated Objects can now be used as a source of DNA Samples
- Fixed [ERROR] zbl_swep_injector_cl.lua:96: attempt to compare number with nil
- Updated Workshop Contentpack
Stable1.5.2
- Added gasmask class to darkrp / basewars SetOwnerOnEntBuy hook
- Added soundfx & notify on spawn menu admin option buttons
- Fixed corpse trace being inverted
- Fixed console command zbl_debug_flask
Stable1.5.1
- Fixed Player being to equipt Respirators even if their protection is allready at 100%
Stable1.5.0
- Added Polish Translation https://steamcommunity.com/id/KyokoKirigi/
- Added Config option zbl.config.VirusHotspots.GrowOnJobOnly
- Added Corpse System
- Added Config zbl.config.Corpse
- Added Epilepsy Client Setting with default value enabled to be save
- Improved Virus Material VMT
- Improved Admin Settings
- Reduced Workshop Content Size from 120 to 75 MB
- Fixed weird issue were SetColor on NPC would cause near by stencils getting colored aswell somehow
- Updated Workshop Content
- Removed Virusnode OnDeath
- Removed Respirator Use Notify
Stable1.4.1
- Added Russian Translation
Stable1.4.0
- Added other Cititzen Playermodels to zbl.SoundByModel config
- Removed GeneticSurprise App loading since it gets loaded (or not McPhone.DisableModules ) by McPhone anyway
- Fixed DNA Points displayed as Float instead of Int on Lab UI for DNA Samples with a penalty
- Updated Workshop contentpack (zbl_mask_diff.vmt)
Stable1.3.0
- Fixed NPC Sell Menu Inventory not scaling corretly with ScreenResolution
- Changed Lua Loader
Stable1.2.0
- Added Client settings
- Added Respirator on/off sounds
- Added Chinese Translation
- Added Basewars support
- Updated Workshop
Stable1.1.0
- Added KillOnTouch config Option for virus node
- Added sound effect for virusnode spore explosion
- Added individuel buttons for sample removal in Lab entity
- Added notify for Sample Cooldown or Duplicate Penality
- Added zbl_OnPlayerCurePlayer Hook
- Added AntiInfectionZone (AIZ) Toolgun
- Decreased coughing effect
- Updated Translation files
- Updated Workshop
Stable1.0.0
Initial version.