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Zero´s GenLab 🦠 (Disease, Virus Script) [Re:Coded]

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Stable1.6.0

Config changed!


  1. Added duration value for mutation stage to override default vaccine duration if defined
  2. Added Death Animation to corpse
  3. Added Rank Lock Icon on Lab Interface
  4. Added contaminated objects SampleType in zbl.config.SampleTypes
  5. Added zbl_BlockInfection Hook (see zbl_hooks_sv.lua)
  6. Added config option zbl.config.Contamination.collectable
  7. Added config option zbl.config.Contamination.limit
  8. Added scale value to zbl.ModelOffsets config


  1. Corpse explosions now contaminate objects in close proximity
  2. Contaminated Objects can now be used as a source of DNA Samples


  1. Fixed [ERROR] zbl_swep_injector_cl.lua:96: attempt to compare number with nil


  1. Updated Workshop Contentpack
Stable1.5.2
  1. Added gasmask class to darkrp / basewars SetOwnerOnEntBuy hook
  2. Added soundfx & notify on spawn menu admin option buttons


  1. Fixed corpse trace being inverted
  2. Fixed console command zbl_debug_flask
Stable1.5.1
  1. Fixed Player being to equipt Respirators even if their protection is allready at 100%
Stable1.5.0
  1. Added Polish Translation https://steamcommunity.com/id/KyokoKirigi/
  2. Added Config option zbl.config.VirusHotspots.GrowOnJobOnly
  3. Added Corpse System
  4. Added Config zbl.config.Corpse
  5. Added Epilepsy Client Setting with default value enabled to be save


  1. Improved Virus Material VMT
  2. Improved Admin Settings


  1. Reduced Workshop Content Size from 120 to 75 MB
  2. Fixed weird issue were SetColor on NPC would cause near by stencils getting colored aswell somehow


  1. Updated Workshop Content
  2. Removed Virusnode OnDeath
  3. Removed Respirator Use Notify


Stable1.4.1
  1. Added Russian Translation
Stable1.4.0
  1. Added other Cititzen Playermodels to zbl.SoundByModel config
  2. Removed GeneticSurprise App loading since it gets loaded (or not McPhone.DisableModules ) by McPhone anyway
  3. Fixed DNA Points displayed as Float instead of Int on Lab UI for DNA Samples with a penalty
  4. Updated Workshop contentpack (zbl_mask_diff.vmt)
Stable1.3.0
  1. Fixed NPC Sell Menu Inventory not scaling corretly with ScreenResolution
  2. Changed Lua Loader
Stable1.2.0
  1. Added Client settings
  2. Added Respirator on/off sounds
  3. Added Chinese Translation
  4. Added Basewars support


  1. Updated Workshop
Stable1.1.0
  1. Added KillOnTouch config Option for virus node
  2. Added sound effect for virusnode spore explosion
  3. Added individuel buttons for sample removal in Lab entity
  4. Added notify for Sample Cooldown or Duplicate Penality
  5. Added zbl_OnPlayerCurePlayer Hook
  6. Added AntiInfectionZone (AIZ) Toolgun


  1. Decreased coughing effect
  2. Updated Translation files
  3. Updated Workshop



Stable1.0.0

Initial version.