Stable1.1.3
Fixed:
- Error attempt to concatenate field 'z_anticrash_CollisionCount'
Stable1.1.2
Improved:
- Collision control detection and functionality
New:
- Unfreeze all protective measures
- Large contraptions unfreeze over a period of time instead of instantaneously
- SH_ANTICRASH.SETTINGS.FREEZEALLDELAY (true)
Update settings.lua or add "SH_ANTICRASH.SETTINGS.FREEZEALLDELAY = true" !
Stable1.1.1
New:
- Duplicator ModelScale (instant crashes) exploit patch
Stable1.1.0
New:
- Blackout (blackscreen) exploit patch
Stable1.0.9
Fixed:
- Scars attempt to call method 'GetDriver' error
New:
- Advanced dupe crashing method measure (lag train)
- Unfreeze and preserve frozen state are disabled when using:
- SH_ANTICRASH.SETTINGS.ADVDUPES.FREEZE = true
- Spanish translations
- Thanks to Goran
Stable1.0.8
Fixed:
- Error "ISteamHTTP isn't available!"
Stable1.0.7
Fixed:
- Dupes not wiring props when pasted
- Stacker not ghosting stacked props
New:
- ChatClear exploit patch
- Enable the patch
- CHATCLEAR
- Kick repeating offenders
- CHATCLEARKICK
- Kick after X offenses
- CHATCLEARKICKAMOUNT
- Gets rid of little kids like this
- Update settings.lua!
Update settings.lua or errors will occur!
Stable1.0.6
Fixed:
- Language error for entities with '_' in their class name failing the regex check
- AdvDupe2 being broken due to the anti-spam delay
- AUTOFREEZEDELAY being in seconds not minutes
New:
- Freeze options
- Should vehicles be frozen?
- FREEZEVEHICLES
- Entities that should never be frozen
- FREEZEBLACKLIST
- DarkRP options
- Should entities spawned from the F4 menu be affected by the anti-crash?
- AFFECTF4ENTITIES
- The entities in these hooks will be affected
- F4SPAWNHOOKS
Update settings.lua or errors will occur!
Thanks for all your patience to let me finish my thesis first! :)
Stable1.0.5
Fix:
- Possible permissions bug caused by update 1.0.4 leaving the menu blank
Stable1.0.4
New:
- Collision protecting whitelist
- Entities that will be ignored by the collision protection
- update settings.lua!
- Separated rank permissions
- assign menu categories to ranks (stats, users, global)
- update settings.lua!
- Turkish translations
- Thanks to Wolflix
Update settings.lua or errors will occur!
Stable1.0.3
Fixed:
- Error when constraint system was full causing the anti-lag to malfunction
Improved:
- No-Collide only no-collides neighboring props to save on constraint entities
- Dupes & AdvDupes
- Anti-Lag
- Global Management
New:
- Constraint module anti-crash measures to prevent overflowing constraint tables
Stable1.0.2
Fixed:
- 'anticrash mapreset' throwing an error when ran by console
- Spawning dupes would reset the color on all props