PivityGmodStore

bodyGroupr - The friendly DarkRP bodygroup manager!

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You can always read the reviews or discuss this product

datomi00posted

Well it does not matter, otherwise I still do not understand why when we change things on our skin this changes in the Menu but when we close the menu our clothes nothing changes.

Arizard * vhs7.tvAuthorposted

Baorta #Rustypot players can bind a key to the console command bodyman_openmenu but there is no out-of-the-box bind.

This will work if you turn off closets.

Baorta #Rustypotposted

Hi, im thinking of buying your addon. Is possible to add a keybind for the bodygroup menu. Our server has disabled the context menu and we dont want to use the closet that comes with it.


Thanks in advance - Baorta

RiverPurchasedposted

How do i add different models to jobs?

[SeshRP] Pyroposted

This still work good in 2023? Advanced Accessory has a really nice bodygroup changer but i dont want to spend $12 just for that part of their addon. The police models in my darkrp server have really cool bodygroups you can change and i want that to be available to people.

BrandonDepPurchasedposted

Someone developed an exploit that causes them to change bodygroups at extremely fast rates, causing the server tickrate to drop to 2 or crash. Just letting you know

Komrk888Purchasedposted

I need some help


I've followed this format to restrict certain bodygroupr for classes, but it works for some bodygrouprs and not others.

["legs"] = {0,1,2,3,4,5},

This is my code below:

["holsters"] = {0,1},
    ["facial hair"] = {0,1,2,3,4,5,6},
    ["arm antenna"] = {0,1},
    ["backpack"] = {0,1,2,3},
    ["kama"] = {0},
    ["helmet attachments"] = {0},
    ["armor"] = {0},
    ["ammo pouch"] = {0,1},
    ["hair"] = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15},
    ["rangefinder"] = {0,1,2},
    ["helmet pads"] = {0},
    ["helmet comms"] = {0,1},
    ["helmet"] = {0},
    ["body"] = {0},
    ["commander rankplate"] = {0},
    ["pauldron"] = {0},

I'm not sure what I'm doing wrong here for some to show up and for others not to. This is how my bodygroupr looks with the above code.


Any and all help is appreciated. :)

SupremeMarmottePurchasedposted

can we open the context menu without using the context menu ?

Private Ryanposted edited

If you have more than 127 playermodels on a single job the addon wont work. you need to increase the bits for "bodyman_model_change". You can find this in bodyman_server.lua and bodyman_client.lua. Addon author is a clown and restricted it to 8 bits

Arizard * vhs7.tvAuthorposted

bodyman_openmenu is the console command to open the menu.

Mariusposted

is there a command in the console for open the menu

OBEYPurchasedposted

Can you restrict this to certain TEAMS or jobs?

🎅🎄 NaCl 🎄🎅Purchasedposted

Is there any way I can restrict the use just to the closet?

[GGS] 92carmnadPurchasedposted edited

You mean as in presets for sale? Or individual body groups for sale?

Benposted

are you able to make an addon that syncs in with this addon where you buy the body groups? even if its from an armoury entity or something?

[GGS] 92carmnadPurchasedposted edited

Have you got an in-built method to specify a certain jobs default bodygroups? i.e. ones they spawn with by default?

It'd be a neat feature, a little simpler than using SetBodyGroups in a PlayerSpawn call.

baggyjeansPurchasedposted

Aye it's been updated! Been a while.

[FG] Lord FlaxenshipPurchasedposted

Can i restrict a job to certain bodygroups that they can't change? if so how?

kindred008posted

Does this work with nutscript?

RoZeLPurchasedposted edited

https://www.gmodstore.com/market/view/Ig1EuB0-TVGp2izBxqNe-A

RoZeLPurchasedposted

Make rank system support

Eeveeposted

Something like that for my f4 menu that pops up when u choose a job would be nice.

iolaireposted

Is it possible to use this for nutscript. I would really like to be able to use this with Nutscript but if it can't oh well.

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