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DConfig - In-Game DarkRP Customization ( Jobs, Shipments, Categories, ETC )

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You can always read the reviews or discuss this product

DanFMNAuthorposted

sortOrder = 10,

NercoLivePurchasedposted

Dan, i got a question not really about the script but how do you put sortorder in the normal custom jobs i cant seem to find it

DanFMNAuthorposted

Yes, I'll add that in a future update. Just trying to ensure everything is stable first.

HuskyPurchasedposted

Is it possible to see the jobs that we already scripted in the game.

BlizzardPurchasedposted

Thank you so much @Dan the update worked!! :)

DanFMNAuthorposted

Released a fix. It should hopefully fix the error.

DanFMNAuthorposted

For anyone else who is receiving the error. net.ReadType: Couldn't read type 128 This error should only occur for people who have exceeded the 64kb limit on their data. I'm working on a workaround for it right now. This error should only effect a select few and if it does you can expect it to be finished within the day or so.

#Attacheposted

I mean, if it's possible to make jobtable fully customizable - like, adding custom values, custom code - all inside the game.

DanFMNAuthorposted

Just a heads up for anyone trying to contact me. I will not be available for the majority of the day today.

DanFMNAuthorposted

I responded.

BlizzardPurchasedposted

I did @Dan

DanFMNAuthorposted

Make a ticket. @Blizzardman

BlizzardPurchasedposted

Why do i keep getting this error

[ERROR] lua/includes/extensions/net.lua:182: net.ReadType: Couldn't read type 128

  1. error - [C]:-1
  2. ReadType - lua/includes/extensions/net.lua:182 3. ReadType - lua/includes/extensions/net.lua:121 4. ReadType - lua/includes/extensions/net.lua:124 5. ReadType - lua/includes/extensions/net.lua:124 6. ReadType - lua/includes/extensions/net.lua:124 7. ReadTable - lua/includes/extensions/net.lua:124 8. func - addons/darkrp-master-config/lua/autorun/client/cl_dconfig.lua:57 9. unknown - lua/includes/extensions/net.lua:32
Aber31385Purchasedposted

This is the superior version of ezjobs (love you Lapin <3) lol

Bellposted

Woah its like a non gay version of ez jobs manager.

Heavy Bobposted

I've gotta say, editing ents ingame sounds like a worthwhile feature for darkrp servers.

10/10 ign.

DanFMNAuthorposted

I wasn’t sure if that was actively used in DarkRP. If you’d like, I’ll push out an update soon to include it.

#Attacheposted

Is it impossible to add other job table hooks, like onplayerspawn or extended loadout, to the UI? So I could code right in-game?

KREEZY - bizzyposted

@Golf Media

just because it's your preference doesn't mean its lazy. What if you need something changed without a restart? or you want some of your upper staff to handle jobs but dont want to give them ftp access?

quit being a dickhead and open your mind up a little bit and see why people find a use for this. Not to mention its a huge time saver for server owners.

Murlockposted

I am not this lazy, but I do see this being used on my server.

Admins in the game can change jobs, to have a different weapon, or model, or even name without going to me for a change.

The only problem is that these jobs are already in the main darkrp file, so my question is can this addon edit EXISTING jobs?

GolfPurchasedposted

How lazy do you need to be to have an addon to do such easy work? It's less than 5 lines for most shit and you can edit base jobs and use that as a base in darkrpmodifaction/lua/customthings/jobs.lua...

Aber31385Purchasedposted

Dam lol I was going to ask that but I bought it right away thinking that it would be to pushy.

DanFMNAuthorposted

extended the sale til 4/22.

DanFMNAuthorposted

No restarts are necessary, however it is recommended that you do restart, for some scripts do not work all the same ( f4 menus primarily )

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