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DarkRP Fire System (Fire Fighters, Extinguishers, Fire Axe, Fire Trucks)

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Stable2.5.1

UPDATE

  1. Fixed an error when extinguishing fires.


Updated file: lua/entities/fire/init.lua

Stable2.5.0

UPDATE

  1. Fixed a missing language string error.


This patches 2.4.9 and the file updated is lua/ch_fire_system/shared/fire_config_lang.lua

Stable2.4.9

UPDATE

  1. Added savable fire extinguisher cabinets.
  2. Spawn through Q menu as an admin.
  3. Console command to save all cabinets fire_ext_cabinets_savepos
  4. Extinguisher cabinets has a cooldown.
  5. Config for cooldown CH_FireSystem.Config.CabinetCooldown
  6. Added Danish language translation.
  7. Added Russian language translation thanks to LegendBoy
  8. Fixed fires starting when there were not enough fire fighters CH_FireSystem.Config.FireFightersRequired (Hopefully!)
  9. Fixed a nil value error for fire_emitter effect.
  10. Added Spanish language translation thanks to Tekiad


NOTE: Workshop content was updated

Stable2.4.8

UPDATE

  1. Fixed an error with the German language translation causing the script to break :c


Sorry for the amount of updates in the past days. This should be the last ;)

Only the language file has been changed in this update (from the last one). I would still recommend a full re-install to ensure you are running the latest version.

Stable2.4.7

UPDATE

  1. Fixed a problem with extinguishing fires.


Updated file(s): darkrpfiresystem/lua/entities/fire/init.lua

Stable2.4.6

UPDATE

  1. Added German translation. Thanks to Nathan.Smiley


Updated file(s): darkrpfiresystem/lua/ch_fire_system/shared/fire_config_lang.lua

Stable2.4.5

UPDATE

  1. - Added French translation. Thanks to Desurempt


Updated file(s): darkrpfiresystem/lua/ch_fire_system/shared/fire_config_lang.lua

Stable2.4.4

UPDATE

  1. Redone file structure and added/deleted files to organize it better.
  2. Added a language system.
  3. Supports English by default.
  4. If you translate the script feel free to send me an updated version through a support ticket <3
  5. Fixed a nil value error with the extinguisher.
  6. Added VehicleSkin to all fire trucks by default.
  7. Added support for multiple fire truck spawn positions.
  8. Console command to add spawn point firetruck_addspawnpos
  9. Console command to clear all spawn points firetruck_clearallspawns
  10. It will choose randomly when retrieving a fire truck.
  11. Added DarkRP.formatNumber to extinguishing bonus notification.
  12. Optimized functions serverside.


Guidelines regarding setup and installation has been updated. Please see the tab called "Installation & Content" on how to setup the script!

You must do a clean install for this update.

Stable2.4.3

UPDATE

  1. Updated fire and smoke emitters.
  2. Updated smoke effect (CH_FireSystem.Config.EnableSmokeEffect).


Changed files are everything in darkrpfiresystem/lua/effects/*

Stable2.4.2

UPDATE

  1. Fixed some scaling on 2560 x 1440 resolution (firetruck ui).

Changed file: darkrpfiresystem\lua\autorun\client\fire_menus.lua

Stable2.4.1

UPDATE

  1. Fixed two rare nil value errors with the fire extinguisher weapon.


Changed file(s) are: darkrpfiresystem/lua/weapons/fire_extinguisher/shared.lua

Stable2.4.0

UPDATE

  1. Completely redesigned firetruck menu with a modern design.
  2. Updated firetruck configuration tables.
  3. Added new fonts.
  4. Improved some loops for better performance.
  5. Improved validation checks on some functions.
  6. Fixed an error when shattering glass with the fire axe.
  7. Added a config option to extinguish all fires when the last fire fighter leaves their job (CH_FireSystem.Config.ExtinguishAllFiresOnFFLeave).


Check out the media section for a new video showing off the script, and picture three of the new UI design.