UPDATE
- Fixed an error when extinguishing fires.
Updated file: lua/entities/fire/init.lua
UPDATE
- Fixed a missing language string error.
This patches 2.4.9 and the file updated is lua/ch_fire_system/shared/fire_config_lang.lua
UPDATE
- Added savable fire extinguisher cabinets.
- Spawn through Q menu as an admin.
- Console command to save all cabinets fire_ext_cabinets_savepos
- Extinguisher cabinets has a cooldown.
- Config for cooldown CH_FireSystem.Config.CabinetCooldown
- Added Danish language translation.
- Added Russian language translation thanks to LegendBoy
- Fixed fires starting when there were not enough fire fighters CH_FireSystem.Config.FireFightersRequired (Hopefully!)
- Fixed a nil value error for fire_emitter effect.
- Added Spanish language translation thanks to Tekiad
NOTE: Workshop content was updated
UPDATE
- Fixed an error with the German language translation causing the script to break :c
Sorry for the amount of updates in the past days. This should be the last ;)
Only the language file has been changed in this update (from the last one). I would still recommend a full re-install to ensure you are running the latest version.
UPDATE
- Fixed a problem with extinguishing fires.
Updated file(s): darkrpfiresystem/lua/entities/fire/init.lua
UPDATE
- Added German translation. Thanks to Nathan.Smiley
Updated file(s): darkrpfiresystem/lua/ch_fire_system/shared/fire_config_lang.lua
UPDATE
- - Added French translation. Thanks to Desurempt
Updated file(s): darkrpfiresystem/lua/ch_fire_system/shared/fire_config_lang.lua
UPDATE
- Redone file structure and added/deleted files to organize it better.
- Added a language system.
- Supports English by default.
- If you translate the script feel free to send me an updated version through a support ticket <3
- Fixed a nil value error with the extinguisher.
- Added VehicleSkin to all fire trucks by default.
- Added support for multiple fire truck spawn positions.
- Console command to add spawn point
firetruck_addspawnpos - Console command to clear all spawn points
firetruck_clearallspawns - It will choose randomly when retrieving a fire truck.
- Added DarkRP.formatNumber to extinguishing bonus notification.
- Optimized functions serverside.
Guidelines regarding setup and installation has been updated. Please see the tab called "Installation & Content" on how to setup the script!
You must do a clean install for this update.
UPDATE
- Updated fire and smoke emitters.
- Updated smoke effect (CH_FireSystem.Config.EnableSmokeEffect).
Changed files are everything in darkrpfiresystem/lua/effects/*
UPDATE
- Fixed some scaling on 2560 x 1440 resolution (firetruck ui).
Changed file: darkrpfiresystem\lua\autorun\client\fire_menus.lua
UPDATE
- Fixed two rare nil value errors with the fire extinguisher weapon.
Changed file(s) are: darkrpfiresystem/lua/weapons/fire_extinguisher/shared.lua
UPDATE
- Completely redesigned firetruck menu with a modern design.
- Updated firetruck configuration tables.
- Added new fonts.
- Improved some loops for better performance.
- Improved validation checks on some functions.
- Fixed an error when shattering glass with the fire axe.
- Added a config option to extinguish all fires when the last fire fighter leaves their job (CH_FireSystem.Config.ExtinguishAllFiresOnFFLeave).
Check out the media section for a new video showing off the script, and picture three of the new UI design.