does it prevent scripthook?
Notice
If you are looking for support you should instead create a support ticket.
you disabled one of the detections that dont work and are disabled by default. Disable it
also use tickets, I don't do support via comments or steam or discord or my community or youtube or sth
Somehow people get banned sometimes randomly for cheating. Once it was with powerrounds in the headshot only mode but today there was someone getting banned aswell with following in the data folder:
Violation: AS1==cw_mp5__52==0
Afterall this is a very nice script, that already banned several cheaters.
Which ban system is it using?
Yo :)
I checked the code of SNTE for you and - they should work fine together.
And this script works with everything so DarkRP too, you might have to adapt your settings though.
.:MiNiTiTuX:. Sharkonetposted
It's conflict via SNTE? Or SwiftAC/SimpLAC (Detect exploits?)
And it's conflict via DarkRP?
Okay thanks for letting me know, but that didn't answer my questions, can this be used with modern anti-cheat, and what are the differences?
if you use modern anti cheat people can crash your server... you really shouldnt use it :V
Can this be used with modern anti-cheat, and what are the differences?
LPN64posted
TOP TIER BANNER AND ART
Nevermind. Found what I was looking for.
MrTheBankposted
Is this support Sourcebans? For ban option.
Yeah, I've owned it for a while now, just looking for an anticheat that will pick up harder to detect cheats.
no cac just died, its unsupported,dead,disabled on gmodstore
Is it no longer compatible due to a recent update? Because reading through the comments I found you answering yes to that question (a few months ago).
- no
- cac is dead
- no
Hello, 3 question:
- Is this compatible with cake Anti-Cheat?
- What does this do, that cake Anti-Cheat doesn't do? (I've researched but I'd like the confirmation from yourself)
- Do you offer any discount codes?
Cheers.
okay thanks
Basically, a client AC is the minimum any server needs to avoid dumb LUA cheaters (more often than not they are quite unexperienced and just following some random YouTube or other site tutorial on how to cheat in gmod), and a server AC allows you to catch cheaters that either have found a way to bypass the client LUA AC, or are using non-LUA cheats (for example one written in C++), the latter being players that are more serious about cheating without getting caught.
if i sv_allowcslua 0 then i should only need the server AC because client side lua is disabled right?
ya u can use both
Hi,
Like the previous poster (Ramone) already asked, which one would you want to choose for what reason?
For someone with no knowledge about anticheat systems this may ne very confusing. What are the pros and cons of having a client side AC or server side AC? This way we are able to choose which one suits us, the costumers, the best.
Like can we even go all in and use both the client and server sided AC?
I need an anticheat for my server, which one would be best?
I'm working on a new version currently which as of now even breaks any existing ESP's and detects aimbots even quicker so if y'all wanna be hyped, jump on da hypetrain
no
Showing 24 of 594 total results