Leave a ticket..
ALso, redownload and reinstal.
Leave a ticket..
ALso, redownload and reinstal.
I'm the only one that vcmod is not starting?
Is there anyway to buy through steam?
Yup.
haha too many updates cant keep up
Yup, can't say much about it, but its something that was in development for a while.
immersion??
:3
Freemmaann unstopable, amazing work :)
Pretty soon. The visual overhaul need a few other features done first. Immersion update will be prior to that.
whens the visual overhaul update coming out
Please read the ReadMe.
As for the next update. I'm overhauling the data sync to use the temp key system to pretty much completely remove almost all networking of VCMod.
whats the next update going to be and how do we tune into beta
@cjackett: it might, yes.
@zacstothard: yes, everyone can tune into and test some new stuff. At the moment the code is exactly the same as the Public branch, however, the only thing different will be the "Using beta" message.
@|UDG| The Commander: yes, notifications are a thing. ;)
freemmaann has updated their script: VCMod Main (Lights, seats, damage, exhaust, ...)
freemmaann has updated their script: VCMod Main (Lights, seats, damage, exhaust, ...)
beta branch???
Relating to vc2, will there be features added like the ability to shoot out windows and knock off bumpers?
That was the sole point. No problem.
A few people are experiencing issues, but I'm handelling it on my end. 95% of people seem to be happy with the update.
Amazing update fremmann. much performance improvement on large servers
And thanks. At the moment I'm just watching how my SQL DB behaves. If it will be too bloated I'll have to drastically shorten temp key lifespan or alter the amount of keys. Only 50 000 keys in the past hour, so far so good.
This is a milestone for VCMod and will allow me to port a crap ton of these awesome VC2 features.
Wow Freeman this update is... fkg awesome
No, sorry. Beta branch will change quite a bit throughout. Currently Beta branch is exactly the same as Public.