PivityGmodStore

VCMod Main - A Premium Vehicles Solution

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You can always read the reviews or discuss this product

zacstothardPurchasedposted

thanks

freemmaannAuthorposted

Yeah, that was fixed a long time ago.

zacstothardPurchasedposted

awesome and has the repair wheels been fixed???

freemmaannAuthorposted

Next big update will be overhaul of the AutoUpdater. Already working on it. Its aim is to completely remove any net ussage from server to client and vastly improve load times.

Your average use probably won't care about this too much, but I know quite a few servers owners awaiting for this one.

Plus this will allow me live tracking of errors, so if you get an error you won't even have to report me, it would probably be fixed until then.

After that I am aiming for the "Immersion" update, whcih will probably include the ignition system, along with a lot of other things.

Thats just for the start.

zacstothardPurchasedposted

wow how many big update do you have planned can you give us an estimate of when the next big one will be or any info

freemmaannAuthorposted

Engine functionality would fit VCMod quite nicely, wouldn't it? I am planning on it. Just wondering with which big update to include it in. Will be in around 4th or so big update from now in my current plans. Another big one like you've gotten a couple of weeks ago.

zacstothardPurchasedposted

i also to want to know about the key/engine start thing

freemmaannAuthorposted

@[FR] rlevet: I assume you are using VCMod's car dealer? @SpoonTheMan:

1: it will and I have quite a few things planned. But it will not include the features that already have been released.

2: VCMod does not work like majority of other addons. Its structure is not within .lua files. So, a few lua files for the initializiation and a few more for the entities.

3: There will be new VCMod addon posted on Workshop not too long. Which will try to do something with this. Along with quite a few other things.

4: No. Once you purchase and instal VCMod any people who connect to you or your server will automatically download the needed parts for VCMod to work for them aswel. Plus you can use VCMod on as many servers as you like, providing they are yours.

@Games_Arsenal96: VCMod content is just for materials/ models/ sounds. Do not need to add this to your servers content, since its automatically downloaded for players who join the server.

Sure, will redo the example.

Engine functionality would fit VCMod quite nicely, wouldn't it? I am planning on it. Just wondering with which big update to include it in. Will be in around 4th or so big update from now in my current plans. Another big one like you've gotten a couple of weeks ago.

Games_Arsenal96posted

One more thing, Is there gonna be an update for VCMod so we can set keys to turn on/off engine like holding R or something?

Games_Arsenal96posted

One thing is can you give a better example in VCMod Dev Corner for "Vehicle:VC_SetDamagedParts()", I am having trouble figuring how the table is setup?

Games_Arsenal96posted

@SpoonTheMan Answer 4.) No if a server has vcmod installed all features will be downloaded to the client, plus they will need to have vcmod content: https://steamcommunity.com/sharedfiles/filedetails/?id=632470227

SpoonTheManPurchasedposted

Hey Freemmaann, I've been keeping an eye on VCMod for quite some time now, and I have a few questions that may determine if I buy it or wait:

1: from what I've gathered, VCMod/VCMod Main will never be free at this point, is that true?

2: I have a crapton of addons, how much of the lua limit does VCMod consume?

3: one of the main things other than the pricetag that has been keeping me from buying this is vehicle deformation. from what I've seen so far with all the updates, a lot of the features from VCMod 2 are being ported over to VCMod 1 (aka VCMod Main). a minor form of vehicle deformation (scripted like GTA SA, softbody would be just incredible, but some kind of deformation is certainly better than the nothing that GMod and VCMod currently has) was showcased in one of your old VCMod 2 videos. how likely would you say it is at this point that instead of ever even releasing VCMod 2 seperately, all of it's features (including vehicle deformation, etc, etc.) may just end up being ported over to VCMod 1/VCMod Main? as you could probably tell from this section of the post, I love having the ability to mangle up my cars haha.

and lastly 4: would anybody that plays with me also have to buy VCMod to use all of it's features, or would they be able to use all of it's features just by playing with me if only I buy it?

Thank you for any answers given for these questions, and if you would rather I post this somewhere else just let me know.

azaltyPurchasedposted

Same if I break only 50% of the car, and I return the car to the dealer, the car dealer say nothing about damages (so this say 0% damage (not break)) and when I respawn the car, it's repared ! This means that the vehicle repair man is useless for the players. Sorry for my bad English again.

azaltyPurchasedposted

I have a problem : when I break my car (0% of life) and I return the car to the car dealer, the data doesn't save and when I respawn the car, she has 100% of life ! I'm using TDM Cars. Sometimes the data puts the car broken but all the time! For example: I break the car, I return it, it writes which is broken then when I respawn it and I repair it and that I return it to the car dealer, it writes that it is still broken! Sorry if there are mistakes, I translate on google translation.

Games_Arsenal96posted

Anyone know why this is happening??

Games_Arsenal96posted

The icon used to show nicely and perfectly on the server now it doesn't :(

CTVPurchasedposted

I'm getting this problem too, if I interpreted your problem correctly. the last time I played the wireframe wheel parts never centered on the wheel (they were usually offset by a noticeable distance) .

Games_Arsenal96posted

Yes I can It repairs but the icon for the part your repairing doesn't show?

freemmaannAuthorposted

Can you repair it tho?

Games_Arsenal96posted

Repairing icon no-longer shows up :( https://puu.sh/tp4t6.jpg

Aaron | Priority-Hosting.com.auposted

The only things ticked/seclected are the 3 you see in the screenshot. The goal is to only let the mechanic job use the NPC. However everyone can

freemmaannAuthorposted

There is am enpty name rank selected?

Aaron | Priority-Hosting.com.auposted

Great update btw. I've just found an issue with the vehicle repair man however. For some reason even though we have set permissions, anyone can still use the NPC. Please see below screenshot. http://imgur.com/a/1DVyA Any ideas?

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