I've told you how to do it in a support ticket.
Notice
If you are looking for support you should instead create a support ticket.
Not a bad idea. Make sure to mark streets as avoid though or they will walk right through them.
Guys, personally I suggest you to first type it in the google like rp_yourmapsucks_xddd.nav and then it will find exsisting ones from other peoples FastDL's
Yep I just added it a few minutes ago. :)
Can you add downtown v2 to the list?
I can't be expected to make navmeshes for every rp map that exists haha
If you want it to be prepackaged, you can always make it yourself and submit it to me. I'll add it to the list. :)
Hope to have a pre-package too for rp_city45_2013 :D
I could totally make something similar to "Guess who" with this. xD
hypercyteposted
Now all we need is the civ revolution and we're good to go.
Add support for gamemode Murder :D
What support ? Npc's walking on the map with the custom Skins from Murder gamemode and have custom names: X-ray etc..
Sorry for my english
@Bobblehead I honestly thought this was going to be underrated and not get the attention it deserves but I was wrong and it's turned out to get the attention it deserves. Looking forward to more from you :)
Szymekkposted
Great!
[Ο]Minosposted
love the way you made images to explain what everything was, very creative. GLWS
πposted
Masterpiece. I also made something alike when I still had my server up - but this tool is super neat.
Lposted
When the fighting back gets added, definitely going to buy this.
Manuscritposted
Hey bro. its possible very pre-package for rp_city45_2013 because there are many corners where the NPC jams , avoid it running on the road etc ..?
Flaow #PRAY4ISISposted
THIS IS FUCKIGN AWESOME!!!!!!!!!!!!!!!!
If you need help making the navmesh for that map, please open a support ticket. :)
rp_evocity_v2d_sexy_v2
Very interesting idea. Really like it. GLWS!
Absolutely. I've got a few new features in mind already.
Will you add more features ?
You'll have to generate a nav mesh first, but once that's done they will automatically find paths using a custom algorithm.
You can designate certain areas, such as streets and rooftops, as Avoid to tell them not to walk there if possible.
Do they automatically walk around an find paths or do i have to edit it with the nav mesh?
Showing 24 of 277 total results