Thanks fnasp.
@GucciCarry I've updated the script to fix this issue. :)
Thanks fnasp.
@GucciCarry I've updated the script to fix this issue. :)
Amazing work, Bobblehead! :)
How come some of the CIVS are getting stuck together when spawning?
New update includes rp_downtown_v4c_v2. See the script description for a download. :)
Could you open a support ticket? I want to get into detail on this.
Here is what is spamming the console. http://pastebin.com/Q9fGe5Uq
I'll do some intensive lag tests and see if I can add some config settings which will help with larger maps like rockford.
And I'll use a silkicon. Idk why I didn't think about that.
Couldnt you use a silk icon or something then... I really don't want to have to setup a FastDL just for "one" texture...
Also, not going to lie but this addon really lags on rp_rockford_v2a to the point it's not useable. Ive tested differnt tick rates with no success, from what I can tell it's lag spiking when it's creating the npcs.
There's only one custom material so it's not really a big deal. It's a single 32x32 .png file.
I'll make download links for the navmeshes though. Good idea!
Can you please make a workshop addon for the custom materials, FastDL sucks now compared to Workshop. And "please" separate the the nav meshs from the main addon download (add a seperate link in the description or something) some people have crap internet and download 80+ mb each time is annoying.
Woah, feature done in a day? You are awesome. Purchased, trying it out.
Yeah, you can look at the DarkRP list and see everyone uses it :p
Oh v4c_v2. If it's that popular then I'll do it today.
Ah right well I was meaning for the rp_downtown_v4c_v2 map since. Almost all of DarkRP uses that one.
rp_downtown_v2 is the first map I ever did. If it's not included you can download it here:
https://www.dropbox.com/s/hkwkcnei75jc238/rp_downtown_v2.nav?dl=1
This map is the one you already got included I assume? rp_downtown_v4c_v2
Maybe I'm mistaken.
Is it not there? Note that you have to actually move the .nav file from garrysmod/addons/civs/maps to garrysmod/maps for some reason.
I thought you were going to add downtown v2 to the list :x
I'll see about adding animations to the config file since it seems to be a big request. :)
As for weapons, civs don't currently hold any. I'll make sure that when they get that functionality you can customize it.
Only civilian animation sets? Can I edit what animations to use?
Just wondering, is it possible to make the Civs hold custom weapons?
custom models tend to T-Pose.... Only one that worked was Deadpool but then he T-Posed when he tried to run or crouch
I plan to add Civ cops in the future. Custom models are also possible, but there's a really good chance they won't work without some modification. Not all models have the same animations.
Is it possible to add custom models with a chance of appearing? (Like a rare CSS model)
Also, will Civ cops ever be added (into this addon or as a DLC)?