PivityGmodStore

Civs - Wandering NPCs

(49)(188)

You can always read the reviews or discuss this product

BobbleheadAuthorposted

If you have a problem please open a support ticket.

abc123411Purchasedposted

if i click on anything nothing happens and im playing on darkrp and tried on multi maps. please tell me if im doing something wrond

Logicalzzposted

This seems like an extremely well made addon ( the civs and civs criminals ) i will buy ASAP!

The CommanderPurchasedposted

It's as simple as registering your server on gametracker.

B2R | SleggiePurchasedposted

I hope you don't. Why the hell should I have to "register" my server? No thank you, ScriptEnforcer.

BobbleheadAuthorposted

For some reason ScriptEnforcer is requiring it. I don't like it any more than you do. :(

B2R | SleggiePurchasedposted

What is this new scriptenforcer registering thing?

BobbleheadAuthorposted

There's a function for that:

--[[
'pos' should be the origin of crime, usually the criminal's position.
'criminal' should be the player commiting the heinous crime.
'reason' should be the key of an entry in Civs.Wanted; "shoot", "murder", "hurt". You can add more and use this to trigger them.
]]
function Civs.CausePanic(pos, criminal, reason)
local entlist = ents.FindInSphere(pos, Civs.AlertDist)
for k,v in pairs(entlist) do
if v:GetClass():find("npc_civ") then
v:FreakOut(pos, criminal, reason)
end
end
end

There are also a few hooks between lines 381 and 431 of the config file with documentation. :)

8ZPurchasedposted

Can you add custom addon support (e.g. a hook that we can call that makes civs call police or panic)?

BobbleheadAuthorposted

It works with other gamemodes, to an extent. As long as you configure it correctly it should be fine.

TicklesTheNotSoMLGProposted

By far the best script I have ever seen made in the history of script making (gr8 english). By any chance, does this work other gamemodes? CW:HL2RP?

BobbleheadAuthorposted

Are you trying to generate a navmesh in your server? You have to do it in single player.

If you have an issue, please submit a support ticket. :)

PrankstaRapzPurchasedposted

just crashes me this is the error need help??

Lua Panic! Something went horribly wrong!

"attempt to index a string value with bad key ('m_iClass' is not part of the string library)"Lua Panic! Something went horribly wrong!

"attempt to index a number value"

BobbleheadAuthorposted

In the event that it is not compatible, you can submit a ticket and we can work something out. :)

HamTheHamposted

Is this compatible with prop hunt?

amakuuPurchasedposted

navmesh totally not working. When i try to generate navmesh, server changing map WTF?. Dont see any areas, can't do anything.

MeejaPurchasedposted

Would it be possible to create a small tutorial on how to implement my own "dlc" for this addon? If not, could you create a "rich person" dlc that will spawn randomly and will carry more money than normal civs? I haven't got the crims dlc so I can't really reverse engineer it. Thanks.

BobbleheadAuthorposted

Different models are supported but it can be tricky due to the animations.

AzusPurchasedposted

It working on Murder gamemode?

Alexposted

Could you add where you can set different playermodels for npcs? And have each sort of playermodel different chance of spawning? So example 10% of the civs will be police/test.mdl and the other 90 be like civilian/test.mdl

BobbleheadAuthorposted

I can't make a nav file even if you pay me money, sorry. I've got too many things going on at once right now.

[VzRP] RaptorVzposted

Can you make a nav file for SW_Galaxy_VRP Ill pay 5$, since it's planets.

Kylo Ren kills Han Soloposted

IP: 74.91.119.29 <- Has it for DarkRP, to see and test out with players

Asiimovposted

If i buy your script. Can you make a nav for Rockford_v2_v3

Showing 24 of 277 total results