I actually have no idea, I don't know how Mac handles Lua differently
Notice
If you are looking for support you should instead create a support ticket.
I don't know if this requires a support ticket or not but I have a question regarding Mac users. Does this script cause problems for Mac users? I am having crashes ever since we downloaded it to a server and I'm trying to figure out why. Thank you for your time
Dude I already answered your PM, and it's all in the readme
Hey would anyone mind telling me the command to get into the menu?
Just thought I'd let you know that the inverted round might be fixed sometimes but It does still get stuck as inverted when round ends sometimes
@Swepps Make a support ticket
Also on line 6 when it tried to call AddNetworkString it returns a nil value.
Everything appears to work fine except: whenever a client connects to the server the server throws lua errors because inside sv_special_rounds_autorun inside client autorun folder, it cannot find special_ttt_rounds_functions and special_ttt_rounds_data lua files. I have checked and those files are definitely present, can you help me figure out the issue?
ah of course, thanks @Jason ok, for that moment, i disabled it. i hope you will find a solution for this problem
@TheSoulrester See: Item description - Round notes
my server freezes during an infected round - dont know what happened
Would be cool if you could set the chance that a specific round is chosen as the custom round. Like if im ok with having the deathmatch like rounds but I want them being a small chance so the more interesting rounds are played.
it seems infected crashes my server from the newest update jason, But disabling makes it work fine again :) just thought id let ya know :)
Make a ticket, it works if everything was set up properly
|EBG| Kmeeve ツposted
Some of the rounds aren't showing up in the admin menu.
@JasonMan Do you provide Support with this for the default rounds?
@Primus It was fixed in 2.0.2
Not sure if this has already been addressed but for the Inverted Round the keyboard controls don't go back to normal when the round ends.
Of course not
Knight | DmGposted
Is Karma reduced after the FFA rounds?
@GucciCarry I am aware of the bugs. I'm working on an update that will vastly improve the module as well as fix all (currently known) bugs. It should be released later today or tomorrow
The HUGE round is still buggy. The round doesn't end when the last person is alive. Pretty sure this happened with another special round too I forgot which one.
Love the script works better then PRs for me. Keep up the good work.
@<New>jorciks</New> Apologies, I never meant to provide false information. Updated description
Showing 24 of 88 total results